Loosen silence skipping strictness
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@@ -646,7 +646,7 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
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.setAudioProcessorChain(
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DefaultAudioProcessorChain(
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emptyArray(),
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SilenceSkippingAudioProcessor(1_000_000, 20_000, 256),
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SilenceSkippingAudioProcessor(2_000_000, 20_000, 256),
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SonicAudioProcessor()
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)
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)
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