Files
stas-barecky/Library/PackageCache/com.unity.2d.common@51e9484895c4/Editor/InternalBridge/AssemblyInfo.cs
2026-01-08 20:43:08 +05:00

13 lines
675 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Common.Tests.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.Animation.Tests.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.Enhancers.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.Enhancers.Tests.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.2D.Muse.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.Tooling.Editor")]