13 lines
675 B
C#
13 lines
675 B
C#
using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.2D.Common.Tests.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]
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[assembly: InternalsVisibleTo("Unity.2D.Animation.Tests.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
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[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]
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[assembly: InternalsVisibleTo("Unity.2D.Enhancers.Editor")]
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[assembly: InternalsVisibleTo("Unity.2D.Enhancers.Tests.Editor.Tests")]
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[assembly: InternalsVisibleTo("Unity.2D.Muse.Editor")]
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[assembly: InternalsVisibleTo("Unity.2D.Tooling.Editor")]
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