Files
stas-barecky/Library/PackageCache/com.unity.2d.common@51e9484895c4/Editor/InternalBridge/AssetCreation.cs
2026-01-08 20:43:08 +05:00

11 lines
302 B
C#

namespace UnityEditor.U2D.Common
{
internal static class AssetCreationUtility
{
public static void CreateAssetObjectFromTemplate<T>(string sourcePath) where T : UnityEngine.Object
{
ItemCreationUtility.CreateAssetObjectFromTemplate<T>(sourcePath);
}
}
}