6 lines
248 B
C#
6 lines
248 B
C#
using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.2D.Common.Path.Tests.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
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[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
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