Files
stas-barecky/Library/PackageCache/com.unity.2d.tooling@55ff0338cdce/Editor/Insider/SpriteAtlas/AnalyzerProgress.cs
2026-01-08 20:43:08 +05:00

30 lines
653 B
C#

using System;
namespace UnityEditor.U2D.Tooling.Analyzer
{
class AnalyzerProgress
{
int m_ID;
public void StartProgressTrack()
{
m_ID = Progress.Start("Atlas Analyzer");
}
public void UpdateProgressTrack(int currentStep, int totalStep, string message)
{
Progress.Report(m_ID, currentStep, totalStep, message);
}
public void UpdateProgressTrack(float progress, string message)
{
Progress.Report(m_ID, progress, message);
}
public void EndProgressTrack()
{
Progress.Remove(m_ID);
}
}
}