Files
stas-barecky/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9/Editor/AssetMenu/HierarchyViewAssetSelection.cs
2026-01-08 20:43:08 +05:00

20 lines
513 B
C#

using UnityEditor.VersionControl;
namespace Unity.PlasticSCM.Editor.AssetMenu
{
internal class HierarchyViewAssetSelection : AssetUVCSOperations.IAssetSelection
{
AssetList AssetUVCSOperations.IAssetSelection.GetSelectedAssets()
{
return mSelectedAsset != null ? new AssetList() { mSelectedAsset } : new AssetList();
}
internal void SetActiveAsset(Asset asset)
{
mSelectedAsset = asset;
}
Asset mSelectedAsset;
}
}