Files
stas-barecky/Library/PackageCache/com.unity.render-pipelines.core@ce86d16dfe9d/Tests/Runtime/SecondCustomRenderPipelineAsset.cs
2026-01-08 20:43:08 +05:00

20 lines
518 B
C#

using UnityEngine;
using UnityEngine.Rendering;
using System.Collections.Generic;
namespace UnityEngine.Rendering.Tests
{
class SecondCustomRenderPipelineAsset : RenderPipelineAsset<SecondCustomRenderPipeline>
{
protected override RenderPipeline CreatePipeline()
=> new SecondCustomRenderPipeline();
}
class SecondCustomRenderPipeline : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, List<Camera> cameras)
{
}
}
}