Files
stas-barecky/Library/PackageCache/com.unity.shadergraph@3cfe1d1f3f8c/Editor/DefaultShaderIncludes.cs
2026-01-08 20:43:08 +05:00

16 lines
458 B
C#

using System.IO;
using System.Linq;
using UnityEngine;
namespace UnityEditor
{
internal static class DefaultShaderIncludes
{
public static string GetAssetsPackagePath()
{
var packageDirectories = Directory.GetDirectories(Application.dataPath, "com.unity.shadergraph", SearchOption.AllDirectories);
return packageDirectories.Length == 0 ? null : Path.GetFullPath(packageDirectories.First());
}
}
}