Files
stas-barecky/Library/PackageCache/com.unity.visualscripting@191c0d7e3b69/Editor/VisualScripting.Flow/Options/UnitOptionUtility.cs
2026-01-08 20:43:08 +05:00

8 lines
225 B
C#

namespace Unity.VisualScripting
{
public static class UnitOptionUtility
{
public const string GenerateUnitDatabasePath = "Edit > Project Settings > Visual Scripting > Node Library > Regenerate Nodes";
}
}