Files
stas-barecky/Logs/AssetImportWorker0.log
2026-01-08 20:43:08 +05:00

271 lines
14 KiB
Plaintext

Unity Editor version: 6000.3.2f1 (a9779f353c9b)
Branch: 6000.3/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.7.3 (Build 24G419)
Darwin version: 24.6.0
Architecture: x86_64
Running under Rosetta: NO
Available memory: 16384 MB
Date: 2026-01-08T15:20:16Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-hamy" at "2026-01-08T15:20:16.621855Z"
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/MacOS/Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
/Users/hamy/stasbarecky
-logFile
Logs/AssetImportWorker0.log
-srvPort
51330
-job-worker-count
13
-background-job-worker-count
8
-gc-helper-count
1
-name AssetImport
Successfully changed project path to: /Users/hamy/stasbarecky
/Users/hamy/stasbarecky
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [140704570654976] Target information:
Player connection [140704570654976] * "[IP] 192.168.1.49 [Port] 0 [Flags] 2 [Guid] 4044748888 [EditorId] 4044748888 [Version] 1048832 [Id] OSXEditor(0,iMacPro-Homacok.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [140704570654976] * "[IP] 198.18.0.1 [Port] 0 [Flags] 2 [Guid] 4044748888 [EditorId] 4044748888 [Version] 1048832 [Id] OSXEditor(0,iMacPro-Homacok.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [140704570654976] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140704570654976] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 13
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 6.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.2f1 (a9779f353c9b)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/hamy/stasbarecky/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
VZ249 preferred device: AMD Radeon RX 480 (high power)
Metal devices available: 1
0: AMD Radeon RX 480 (high power)
Using device AMD Radeon RX 480 (high power)
Initializing Metal device caps: AMD Radeon RX 480
Mac GPU Family: 2
Apple GPU Family: 0
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
ReadWrite Texture Tier: 2
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/Scripting/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56203
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.3.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000803 seconds.
- Loaded All Assemblies, in 0.940 seconds
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: 16d0a8586f9646e2ba2327a1d8743ead
Correlation Id: 20f475d26c961024accb0b6fdf3eedde
External correlation Id: 3541238441299718358
Machine Id: jU2aeTo8qqNyxjcjbqz0E7ESjT0=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-hamy" (connect: 0.00s, validation: 0.00s, handshake: 2.10s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-hamy-notifications" at "2026-01-08T15:20:18.722839Z"
[Licensing::Module] Licensing Background thread has ended after 2.10s
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.996 seconds
Domain Reload Profiling: 1936ms
BeginReloadAssembly (281ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (88ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (84ms)
LoadAllAssembliesAndSetupDomain (454ms)
LoadAssemblies (281ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (446ms)
TypeCache.Refresh (441ms)
TypeCache.ScanAssembly (410ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (997ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (891ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (100ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (241ms)
ProcessInitializeOnLoadAttributes (355ms)
ProcessInitializeOnLoadMethodAttributes (187ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
[CoreBusinessMetrics] Unexpected thread when updating session info.
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 10171027220030-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 1.751 seconds
Refreshing native plugins compatible for Editor in 0.89 ms, found 2 plugins.
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.682 seconds
Domain Reload Profiling: 3429ms
BeginReloadAssembly (346ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (139ms)
RebuildCommonClasses (91ms)
RebuildNativeTypeToScriptingClass (33ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1204ms)
LoadAssemblies (697ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (618ms)
TypeCache.Refresh (396ms)
TypeCache.ScanAssembly (368ms)
BuildScriptInfoCaches (170ms)
ResolveRequiredComponents (38ms)
FinalizeReload (1683ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1431ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (345ms)
ProcessInitializeOnLoadAttributes (772ms)
ProcessInitializeOnLoadMethodAttributes (300ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.12 seconds
Refreshing native plugins compatible for Editor in 1.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6872 unused Assets / (4.6 MB). Loaded Objects now: 7687.
Memory consumption went from 160.7 MB to 156.1 MB.
Total: 16.177757 ms (FindLiveObjects: 1.580548 ms CreateObjectMapping: 0.831090 ms MarkObjects: 10.265347 ms DeleteObjects: 3.499072 ms)
========================================================================
Received Import Request.
Time since last request: 6665.684751 seconds.
path: Assets/DefaultVolumeProfile.asset
artifactKey: Guid(3f9215ea0144899419cfbc0957140d3f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/DefaultVolumeProfile.asset using Guid(3f9215ea0144899419cfbc0957140d3f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '35a0dd18b887b2ff26adc0cda25c8b15') in 0.108037253 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000133 seconds.
path: Assets/Settings/Lit2DSceneTemplate.scenetemplate
artifactKey: Guid(d03ed43fc9d8a4f2e9fa70c1c7916eb9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/Settings/Lit2DSceneTemplate.scenetemplate using Guid(d03ed43fc9d8a4f2e9fa70c1c7916eb9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f5863583c1ba5363641383e1384dd361') in 0.124839657 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 14.504652 seconds.
path: Assets/UniversalRenderPipelineGlobalSettings.asset
artifactKey: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '70d933078ca03429c9fbeb92e4c0e29f') in 0.196965048 seconds
Number of updated asset objects reloaded before import = 6Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000099 seconds.
path: Assets/Settings/UniversalRP.asset
artifactKey: Guid(681886c5eb7344803b6206f758bf0b1c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/Settings/UniversalRP.asset using Guid(681886c5eb7344803b6206f758bf0b1c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd96c68e1acdd0077241379f5f74d6123') in 0.065712759 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 11.381418 seconds.
path: Assets
artifactKey: Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets using Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c391582d739b6e62a5220f35cbb167ac') in 0.000651891 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0