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stas-barecky/Library/PackageCache/com.unity.2d.animation@3c53dae92956/Editor/SkinningModule/SkinningCache/SkinningEnums.cs
2026-01-08 20:43:08 +05:00

32 lines
569 B
C#

namespace UnityEditor.U2D.Animation
{
internal enum SkinningMode
{
SpriteSheet,
Character
}
internal enum Tools
{
EditGeometry,
CreateVertex,
CreateEdge,
SplitEdge,
GenerateGeometry,
EditPose,
EditJoints,
CreateBone,
SplitBone,
ReparentBone,
WeightSlider,
WeightBrush,
GenerateWeights,
BoneInfluence,
SpriteInfluence,
CopyPaste,
Visibility,
SwitchMode,
CharacterPivotTool
}
}