Files
stas-barecky/Library/PackageCache/com.unity.2d.animation@3c53dae92956/Editor/SkinningModule/SkinningSerializer/SkinningSerializerJSON.cs
2026-01-08 20:43:08 +05:00

32 lines
727 B
C#

using UnityEngine;
namespace UnityEditor.U2D.Animation
{
internal class SkinningSerializerJSON : ISkinningSerializer
{
public bool CanDeserialize(string data)
{
bool result = true;
try
{
JsonUtility.FromJson<SkinningCopyData>(data);
}
catch
{
result = false;
}
return result;
}
public SkinningCopyData Deserialize(string data)
{
return JsonUtility.FromJson<SkinningCopyData>(data);
}
public string Serialize(SkinningCopyData skinningData)
{
return JsonUtility.ToJson(skinningData);
}
}
}