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stas-barecky/Library/PackageCache/com.unity.2d.animation@3c53dae92956/Editor/SkinningModule/VisibilityTool/BoneVisibilityToolInterface.cs
2026-01-08 20:43:08 +05:00

12 lines
348 B
C#

namespace UnityEditor.U2D.Animation
{
internal interface IBoneVisibilityToolView
{
void OnBoneSelectionChange(SkeletonSelection skeleton);
void OnBoneExpandedChange(BoneCache[] bones);
void OnBoneNameChanged(BoneCache bone);
void OnSelectionChange(SkeletonCache skeleton);
void Deactivate();
}
}