Files
stas-barecky/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9/Editor/AssetsUtils/ProjectPath.cs
2026-01-08 20:43:08 +05:00

14 lines
278 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(Path.GetFullPath(
ApplicationDataPath.Get()));
}
}
}