Files
stas-barecky/Library/PackageCache/com.unity.shadergraph@3cfe1d1f3f8c/Editor/Data/Interfaces/PositionSource.cs
2026-01-08 20:43:08 +05:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}