Files
stas-barecky/Library/PackageCache/com.unity.shadergraph@3cfe1d1f3f8c/Editor/Generation/Attributes/GenerateBlocksAttribute.cs
2026-01-08 20:43:08 +05:00

16 lines
308 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Struct)]
class GenerateBlocksAttribute : Attribute
{
internal string path { get; set; }
public GenerateBlocksAttribute(string path = "")
{
this.path = path;
}
}
}