работа над меню

This commit is contained in:
2026-03-05 01:22:28 +05:00
parent b7837f6d1b
commit 57e35b8dae
46 changed files with 17081 additions and 813 deletions

View File

@@ -59,6 +59,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -80,9 +85,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4921039116236596047
GameObject:
@@ -145,6 +152,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -166,9 +178,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &3416607669005245839
MeshCollider:
@@ -224,6 +238,7 @@ MonoBehaviour:
GlocText:
NormalText:
ignoreColliders: []
ignorePlayerCollider: 0
useTrigger1: Open
useTrigger2: Close
useTrigger3: OpenSide
@@ -557,7 +572,7 @@ MonoBehaviour:
NormalText:
UseTitle:
GlocText: interactions.rotate
NormalText: Rotate
NormalText: "\u0412\u0440\u0430\u0449\u0430\u0442\u044C"
TrueUseTitle:
GlocText:
NormalText:

View File

@@ -25,6 +25,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198442709518242437}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -32,7 +33,6 @@ Transform:
m_Children:
- {fileID: 6658623733237396990}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4477996047782021018
MeshFilter:
@@ -59,6 +59,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -80,9 +85,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8431137618733074967
GameObject:
@@ -113,13 +120,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8431137618733074967}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.13237001}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 687593045375944767}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2273760725163153722
MeshFilter:
@@ -146,6 +153,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -167,9 +179,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &2170835543296832727
MeshCollider:
@@ -215,11 +229,17 @@ MonoBehaviour:
joint: {fileID: 0}
rigidbody: {fileID: 0}
inventory: {fileID: 0}
gameManager: {fileID: 0}
unlockScript: {fileID: 2273760725163153721}
keepUnlockItem: 0
unlockItem:
GUID:
keepUnlockItem: 0
showLockedText: 0
lockedText:
GlocText:
NormalText:
ignoreColliders: []
ignorePlayerCollider: 0
useTrigger1: Open
useTrigger2: Close
useTrigger3: OpenSide
@@ -293,6 +313,33 @@ MonoBehaviour:
flipMouse: 0
flipValue: 0
showGizmos: 1
useLockedMotion: 0
lockedPattern:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
lockedMotionAmount: 0
lockedMotionTime: 0
dragSound:
audioClip: {fileID: 0}
volume: 0
@@ -398,7 +445,6 @@ MonoBehaviour:
<DynamicObject>k__BackingField: {fileID: 2170835543296832726}
rotationLimit: 360
rotateAroundAxis: 4
rotationOffset: {x: 0, y: 0, z: 0}
rotateCurve:
serializedVersion: 2
m_Curve:
@@ -562,10 +608,10 @@ MonoBehaviour:
NormalText:
TrueUseTitle:
GlocText: interactions.use
NormalText: Use
NormalText: "\u0418\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C"
FalseUseTitle:
GlocText: interactions.rotate
NormalText: Rotate
NormalText: "\u0412\u0440\u0430\u0449\u0430\u0442\u044C"
ExamineTitle:
GlocText:
NormalText:

View File

@@ -59,6 +59,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -80,9 +85,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8411015341902478525
GameObject:
@@ -146,6 +153,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -167,9 +179,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &2276811992084660861
MeshCollider:
@@ -225,6 +239,7 @@ MonoBehaviour:
GlocText:
NormalText:
ignoreColliders: []
ignorePlayerCollider: 0
useTrigger1: Open
useTrigger2: Close
useTrigger3: OpenSide
@@ -584,7 +599,7 @@ MonoBehaviour:
NormalText:
UseTitle:
GlocText: interactions.rotate
NormalText: Rotate
NormalText: "\u0412\u0440\u0430\u0449\u0430\u0442\u044C"
TrueUseTitle:
GlocText:
NormalText: