работа над меню

This commit is contained in:
2026-03-05 01:22:28 +05:00
parent b7837f6d1b
commit 57e35b8dae
46 changed files with 17081 additions and 813 deletions

View File

@@ -110,6 +110,7 @@ AudioSource:
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
@@ -254,6 +255,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967293
m_RendererPriority: 0
m_Materials:
@@ -276,9 +282,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &4686181767820477720
MeshCollider:
@@ -343,15 +351,14 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4149310023785504001}
m_Enabled: 1
serializedVersion: 10
serializedVersion: 12
m_Type: 2
m_Shape: 0
m_Color: {r: 0.05, g: 0, b: 0, a: 1}
m_Intensity: 1
m_Range: 0.03
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_CookieSize2D: {x: 10, y: 10}
m_Shadows:
m_Type: 0
m_Resolution: -1
@@ -395,8 +402,12 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!114 &4149310023785504003
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -409,17 +420,23 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 1
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1 &7275180843847293641
GameObject:
m_ObjectHideFlags: 0
@@ -481,6 +498,11 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -502,9 +524,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4805039822017591385
BoxCollider:
@@ -607,10 +631,10 @@ MonoBehaviour:
NormalText:
TrueTitle:
GlocText: titles.poweroff
NormalText: Power Off
NormalText: "\u0412\u044B\u043A\u043B\u044E\u0447\u0438\u0442\u044C"
FalseTitle:
GlocText: titles.poweron
NormalText: Power On
NormalText: "\u0412\u043A\u043B\u044E\u0447\u0438\u0442\u044C"
UseTitle:
GlocText:
NormalText: