работа над меню
This commit is contained in:
@@ -27,13 +27,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 310580241389612570}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: -0.019987503, y: 0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8007293204303320569
|
||||
MeshFilter:
|
||||
@@ -60,6 +60,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -82,9 +87,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &7036896002116131760
|
||||
BoxCollider:
|
||||
@@ -156,13 +163,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 993487802843458946}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.00000029791667, y: 1, z: -0.0000003239594, w: 0.0000017098928}
|
||||
m_LocalPosition: {x: -5.739234, y: -1.6129547, z: -4.7779293}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487804442742656}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &993487802843458944
|
||||
MonoBehaviour:
|
||||
@@ -199,6 +206,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 993487803071047821}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.0135, z: 0.1435}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -208,7 +216,6 @@ Transform:
|
||||
- {fileID: 993487803761620213}
|
||||
- {fileID: 993487804017275127}
|
||||
m_Father: {fileID: 1302302946567639899}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &993487803505702308
|
||||
GameObject:
|
||||
@@ -233,6 +240,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 993487803505702308}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -255,7 +263,6 @@ Transform:
|
||||
- {fileID: 8127848834851216393}
|
||||
- {fileID: 5701377941827976416}
|
||||
m_Father: {fileID: 993487803071047810}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &993487803761620212
|
||||
GameObject:
|
||||
@@ -280,6 +287,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 993487803761620212}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -288,7 +296,6 @@ Transform:
|
||||
- {fileID: 7788023572529401377}
|
||||
- {fileID: 7788023572384922313}
|
||||
m_Father: {fileID: 993487803071047810}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &993487804017275126
|
||||
GameObject:
|
||||
@@ -313,6 +320,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 993487804017275126}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -320,7 +328,6 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 4035349968988051424}
|
||||
m_Father: {fileID: 993487803071047810}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &993487804442742659
|
||||
GameObject:
|
||||
@@ -346,6 +353,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 993487804442742659}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.00000029791653, y: -1, z: 0.0000003239595, w: 0.0000013075614}
|
||||
m_LocalPosition: {x: 0, y: 0.015, z: 0.4}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -353,7 +361,6 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 993487802843458947}
|
||||
m_Father: {fileID: 1302302946567639899}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &993487804442742657
|
||||
MonoBehaviour:
|
||||
@@ -421,13 +428,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1234702523857395284}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.019987503, y: -0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 10
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3686569742546277737
|
||||
MeshFilter:
|
||||
@@ -454,6 +461,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -476,9 +488,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &3149799295186438663
|
||||
BoxCollider:
|
||||
@@ -553,13 +567,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1391229087651148821}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0.019987503, y: -0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6302326159516293415
|
||||
MeshFilter:
|
||||
@@ -586,6 +600,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -609,9 +628,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &5203045387407544822
|
||||
BoxCollider:
|
||||
@@ -691,13 +712,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1416909475991527276}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000004371139}
|
||||
m_LocalPosition: {x: 0.05996251, y: 0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2773135820611183754
|
||||
MeshFilter:
|
||||
@@ -724,6 +745,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -746,9 +772,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6611856614567506889
|
||||
BoxCollider:
|
||||
@@ -823,13 +851,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1474298712203775777}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000004371139}
|
||||
m_LocalPosition: {x: 0.019987503, y: 0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5033051890053996634
|
||||
MeshFilter:
|
||||
@@ -856,6 +884,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -879,9 +912,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &2641388607121782798
|
||||
BoxCollider:
|
||||
@@ -961,6 +996,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1826602233918884321}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -971,7 +1007,6 @@ Transform:
|
||||
- {fileID: 993487803071047810}
|
||||
- {fileID: 993487804442742656}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!65 &1302302946567639897
|
||||
BoxCollider:
|
||||
@@ -1005,6 +1040,7 @@ AudioSource:
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_Resource: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
@@ -1144,6 +1180,9 @@ MonoBehaviour:
|
||||
- {fileID: 5036878552861743060}
|
||||
CollidersDisable:
|
||||
- {fileID: 1302302946567639897}
|
||||
OnScreenFade:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Rows: 4
|
||||
Columns: 4
|
||||
PowerFlow:
|
||||
@@ -1220,6 +1259,8 @@ MonoBehaviour:
|
||||
ComponentsParent: {fileID: 993487803505702309}
|
||||
ComponentsSpacing: 0
|
||||
ComponentsSize: 0.13325
|
||||
DisableWhenConnected: 1
|
||||
PowerConnectedWaitTime: 1
|
||||
ComponentsFlow:
|
||||
- Component: {fileID: 3777606254297728551, guid: 2c9f3aefe1247304e8818fb417056564, type: 3}
|
||||
Rotation: 180
|
||||
@@ -1276,6 +1317,7 @@ MonoBehaviour:
|
||||
PowerDirection: 3
|
||||
PowerID: 1
|
||||
ConnectPowerID: 0
|
||||
InputLight: {fileID: 0}
|
||||
OnConnected:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
@@ -1311,6 +1353,7 @@ MonoBehaviour:
|
||||
PowerDirection: 0
|
||||
PowerID: 1
|
||||
ConnectPowerID: 0
|
||||
InputLight: {fileID: 0}
|
||||
OnConnected:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
@@ -1456,13 +1499,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2228722993558694327}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.05996251, y: 0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4319424610837936404
|
||||
MeshFilter:
|
||||
@@ -1489,6 +1532,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -1512,9 +1560,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &435395144621201375
|
||||
BoxCollider:
|
||||
@@ -1594,13 +1644,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2249131661952097164}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000004371139}
|
||||
m_LocalPosition: {x: 0.05996251, y: -0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4890286129398930399
|
||||
MeshFilter:
|
||||
@@ -1627,6 +1677,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -1650,9 +1705,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6114561635517757710
|
||||
BoxCollider:
|
||||
@@ -1732,13 +1789,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2834863263351632544}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: 0.05996251, y: 0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8874638620588082425
|
||||
MeshFilter:
|
||||
@@ -1765,6 +1822,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -1787,9 +1849,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &1357074156167442222
|
||||
BoxCollider:
|
||||
@@ -1862,13 +1926,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3107177368965359440}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.39774364, y: -0.050672207, z: 0.0064522168}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6675029137564836048}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2669875360427247699
|
||||
MeshFilter:
|
||||
@@ -1895,6 +1959,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -1916,9 +1985,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5101136722394005881
|
||||
GameObject:
|
||||
@@ -1947,13 +2018,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5101136722394005881}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: 0.019987503, y: 0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &206868944578743838
|
||||
MeshFilter:
|
||||
@@ -1980,6 +2051,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2002,9 +2078,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &3665887365495192729
|
||||
BoxCollider:
|
||||
@@ -2079,13 +2157,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5753285016301914776}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000004371139}
|
||||
m_LocalPosition: {x: -0.05996251, y: 0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &9059887261450055251
|
||||
MeshFilter:
|
||||
@@ -2112,6 +2190,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2135,9 +2218,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &2877566224370645540
|
||||
BoxCollider:
|
||||
@@ -2217,13 +2302,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6186004739459388795}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000004371139}
|
||||
m_LocalPosition: {x: -0.019987503, y: -0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 14
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2337742583373265606
|
||||
MeshFilter:
|
||||
@@ -2250,6 +2335,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2272,9 +2362,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &5924239773301793381
|
||||
BoxCollider:
|
||||
@@ -2349,13 +2441,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6310714482900737189}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: -0.05996251, y: -0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 11
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4509733053103221266
|
||||
MeshFilter:
|
||||
@@ -2382,6 +2474,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2404,9 +2501,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &5459946952640449795
|
||||
BoxCollider:
|
||||
@@ -2481,13 +2580,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7745511312733418816}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: -0.05996251, y: -0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 15
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8012226895885048314
|
||||
MeshFilter:
|
||||
@@ -2514,6 +2613,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2536,9 +2640,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &5036878552861743060
|
||||
BoxCollider:
|
||||
@@ -2613,13 +2719,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7890105148673225773}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: 0.05996251, y: -0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 12
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8109649513823819236
|
||||
MeshFilter:
|
||||
@@ -2646,6 +2752,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2668,9 +2779,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6542913879172168521
|
||||
BoxCollider:
|
||||
@@ -2744,6 +2857,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8067614874334947845}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -2751,7 +2865,6 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 6675029137564836048}
|
||||
m_Father: {fileID: 1302302946567639899}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4243197762648255556
|
||||
MeshFilter:
|
||||
@@ -2778,6 +2891,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2799,9 +2917,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &8250836833889114238
|
||||
MeshCollider:
|
||||
@@ -2851,13 +2971,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8074109360053340644}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -2.015115e-34, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1302302946567639899}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6836425672357566450
|
||||
MeshFilter:
|
||||
@@ -2884,6 +3004,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -2905,9 +3030,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &8074109360053340645
|
||||
MeshCollider:
|
||||
@@ -2958,13 +3085,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8138042962619404881}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||
m_LocalPosition: {x: 0.019987503, y: -0.05996251, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 13
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4906603172073053663
|
||||
MeshFilter:
|
||||
@@ -2991,6 +3118,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -3014,9 +3146,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6514526515425384238
|
||||
BoxCollider:
|
||||
@@ -3096,13 +3230,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8318741429217213314}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.019987503, y: 0.019987503, z: 0}
|
||||
m_LocalScale: {x: 0.13325, y: 0.13325, z: 0.13325}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 993487803505702309}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1776659540183991245
|
||||
MeshFilter:
|
||||
@@ -3129,6 +3263,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -3151,9 +3290,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &5327090548875425274
|
||||
BoxCollider:
|
||||
@@ -3230,6 +3371,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8765829627368267378}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -7.1054274e-15, y: 0.00000034272668, z: -4.301766e-14, w: 1}
|
||||
m_LocalPosition: {x: 0.26844192, y: 0.013286385, z: 0.20026588}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -3237,7 +3379,6 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 2621138484784101512}
|
||||
m_Father: {fileID: 8969985983146057229}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7057884598675874869
|
||||
MeshFilter:
|
||||
@@ -3264,6 +3405,11 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -3285,9 +3431,11 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_MaskInteraction: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &8333834828701288331
|
||||
BoxCollider:
|
||||
@@ -3321,6 +3469,7 @@ AudioSource:
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_Resource: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
@@ -3428,11 +3577,17 @@ MonoBehaviour:
|
||||
joint: {fileID: 0}
|
||||
rigidbody: {fileID: 0}
|
||||
inventory: {fileID: 0}
|
||||
gameManager: {fileID: 0}
|
||||
unlockScript: {fileID: 0}
|
||||
keepUnlockItem: 0
|
||||
unlockItem:
|
||||
GUID:
|
||||
keepUnlockItem: 0
|
||||
showLockedText: 0
|
||||
lockedText:
|
||||
GlocText:
|
||||
NormalText:
|
||||
ignoreColliders: []
|
||||
ignorePlayerCollider: 0
|
||||
useTrigger1: Open
|
||||
useTrigger2: Close
|
||||
useTrigger3: OpenSide
|
||||
@@ -3533,6 +3688,33 @@ MonoBehaviour:
|
||||
flipMouse: 0
|
||||
flipValue: 0
|
||||
showGizmos: 0
|
||||
useLockedMotion: 0
|
||||
lockedPattern:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
lockedMotionAmount: 0
|
||||
lockedMotionTime: 0
|
||||
dragSound:
|
||||
audioClip: {fileID: 0}
|
||||
volume: 0
|
||||
@@ -3638,7 +3820,6 @@ MonoBehaviour:
|
||||
<DynamicObject>k__BackingField: {fileID: 8333834828701288328}
|
||||
rotationLimit: 360
|
||||
rotateAroundAxis: 4
|
||||
rotationOffset: {x: 0, y: 0, z: 0}
|
||||
rotateCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
|
||||
Reference in New Issue
Block a user