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2026-03-03 00:39:30 +05:00
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using System.Diagnostics;
using Codice.Utils;
namespace Unity.PlasticSCM.Editor.Tool
{
internal static class LaunchInstaller
{
internal static Process ForPlatform(string installerPath)
{
if (PlatformIdentifier.IsMac())
{
return Process.Start(
ToolConstants.Installer.INSTALLER_MACOS_OPEN,
string.Format(ToolConstants.Installer.INSTALLER_MACOS_OPEN_ARGS, installerPath));
}
return Process.Start(
installerPath,
ToolConstants.Installer.INSTALLER_WINDOWS_ARGS);
}
}
}