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2026-03-03 00:39:30 +05:00
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using System.Diagnostics;
using System.IO;
using Unity.PlasticSCM.Editor.AssetUtils;
namespace Unity.PlasticSCM.Editor
{
internal static class UnityPlasticDllVersion
{
internal static string GetFileVersion()
{
string unityPlasticDllFullPath = Path.Combine(
AssetsPath.GetLibEditorFolderFullPath(), "unityplastic.dll");
return FileVersionInfo.GetVersionInfo(unityPlasticDllFullPath).FileVersion;
}
}
}