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2026-03-03 00:39:30 +05:00
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using System.ComponentModel;
using Unity.Plastic.Newtonsoft.Json;
// Warning: keep in sync with src/client/clientcommon/webapi/responses/ErrorResponse.cs
// This copy preserves the old namespace that is part of the public API of the package.
namespace PlasticGui.WebApi.Responses
{
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
public class ErrorResponse
{
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
[JsonProperty("error")]
public ErrorFields Error { get; set; }
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
public class ErrorFields
{
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
public string ErrorCode { get; set; }
// Internal usage. This isn't a public API.
[EditorBrowsable(EditorBrowsableState.Never)]
public string Message { get; set; }
}
}
}