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2026-03-03 00:39:30 +05:00
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<Style src="project://database/Packages/com.unity.render-pipelines.core/Editor/StyleSheets/DefaultVolumeProfileEditor.uss"/>
<ui:VisualElement class="content-container">
<uie:ToolbarSearchField class="search-field"/>
<ui:HelpBox message-type="Info" name="volume-override-info-box"/>
</ui:VisualElement>
<ui:VisualElement name="component-list"/>
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<Style src="project://database/Packages/com.unity.render-pipelines.core/Editor/StyleSheets/RenderGraphViewer.uss" />
<ui:VisualElement name="header-container">
<ui:VisualElement name="header-container-left">
<uie:ToolbarToggle name="auto-pause-toggle" text="Pause" />
<ui:DropdownField name="current-graph-dropdown" label="Graph" />
<ui:IMGUIContainer name="connection-dropdown" tooltip="Target selection" />
<uie:ToolbarMenu name="current-execution-toolbar-menu" text="Camera" />
<r:ToggleDropdown name="pass-filter-field" />
<r:ToggleDropdown name="resource-filter-field" />
<r:ToggleDropdown name="view-options-field" />
</ui:VisualElement>
<ui:VisualElement name="header-container-right">
<uie:ToolbarSearchField name="search-field" class="panel-search-field"/>
</ui:VisualElement>
</ui:VisualElement>
<ui:TwoPaneSplitView name="content-container" orientation="Horizontal">
<ui:VisualElement name="main-container">
<ui:ScrollView name="pass-list-scroll-view">
<ui:VisualElement name="pass-list"/>
<ui:VisualElement name="pass-list-width-helper" pickingMode="Ignore" />
</ui:ScrollView>
<ui:VisualElement name="pass-list-corner-occluder"/>
<ui:VisualElement name="resource-container">
<ui:ScrollView name="resource-list-scroll-view"/>
<ui:ScrollView name="resource-grid-scroll-view">
<ui:VisualElement name="resource-grid"/>
<ui:VisualElement name="grid-line-container"/>
<ui:VisualElement name="hover-overlay"/>
</ui:ScrollView>
</ui:VisualElement>
</ui:VisualElement>
<ui:TwoPaneSplitView name="panel-container" orientation="Vertical">
<r:HeaderFoldout text="Resource List" name="panel-resource-list">
<ui:ScrollView name="panel-resource-list-scroll-view"/>
</r:HeaderFoldout>
<r:HeaderFoldout text="Pass List" name="panel-pass-list">
<ui:ScrollView name="panel-pass-list-scroll-view"/>
</r:HeaderFoldout>
</ui:TwoPaneSplitView>
</ui:TwoPaneSplitView>
<ui:VisualElement name="empty-state-message">
<ui:TextElement/>
</ui:VisualElement>
<ui:VisualElement name="footer-container">
<ui:Label text="Label" name="status-label"/>
</ui:VisualElement>
</ui:UXML>

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xmlns:uib="Unity.UI.Builder">
<Style src="project://database/Packages/com.unity.render-pipelines.core/Editor/StyleSheets/RenderPipelineGlobalSettings.uss"/>
<Style src="project://database/Packages/com.unity.render-pipelines.core/Editor/StyleSheets/HelpButton.uss"/>
<ui:ScrollView horizontal-scroller-visibility="Hidden">
<ui:VisualElement class="srp-global-settings__container">
<ui:VisualElement class="srp-global-settings__header-container">
<ui:Label name="srp-global-settings__header-label" text="SRP Global Settings"/>
<ui:VisualElement class="srp-global-settings__help-button-container">
<ui:Button name="srp-global-settings__help-button" class="iconButton unity-icon-button help-button">
<ui:Image name="srp-global-settings__help-button-image" class="unity-icon-button help-button__image"/>
</ui:Button>
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="srp-global-settings__content-container"/>
</ui:VisualElement>
</ui:ScrollView>
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" uib="Unity.UI.Builder" editor-extension-mode="True">
<Style src="project://database/Packages/com.unity.render-pipelines.core/Editor/StyleSheets/VolumeEditor.uss?fileID=7433441132597879392&amp;guid=cd410e8cdc0119a46a753f48e79c8d07&amp;type=3#VolumeEditor" />
<uie:PropertyField
binding-path="blendDistance"
name="volume-profile-blend-distance"
label="Blend Distance"
tooltip="Sets the outer distance to start blending from. A value of 0 means no blending and Unity applies the Volume overrides immediately upon entry." />
<ui:VisualElement name="collider-fixme-box__container"/>
<uie:PropertyField
binding-path="weight"
label="Weight"
tooltip="Sets the total weight of this Volume in the Scene. 0 means no effect and 1 means full effect." />
<uie:PropertyField
binding-path="priority"
name="volume-profile-priority"
label="Priority"
tooltip="A value which determines which Volume is being used when Volumes have an equal amount of influence on the Scene. Volumes with a higher priority will override lower ones." />
<ui:VisualElement class="volume-profile-header__container">
<ui:Image name="volume-profile-header__asset-icon" style="flex-grow: 0;" />
<ui:VisualElement class="volume-profile-objectfield__container volume-profile-objectfield__container--column">
<ui:VisualElement class="volume-profile-objectfield__container volume-profile-objectfield__container--row">
<uie:ObjectField binding-path="sharedProfile" class="volume-profile-objectfield" />
<ui:Button class="volume-profile-objectfield__contextmenu iconButton unity-icon-button">
<ui:Image name="volume-profile-objectfield__contextmenu-image" class="unity-icon-button help-button__image" />
</ui:Button>
</ui:VisualElement>
<ui:Button text="New" tooltip="Create a new profile." name="volume-profile-new-button" />
<ui:Label text="Instance Profile" name="volume-profile-instance-profile-label" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="volume-profile-component-container" />
<ui:HelpBox name="volume-profile-empty-helpbox" text="Please select or create a new Volume Profile to begin applying overrides to the scene." message-type="Info"/>
</ui:UXML>

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