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2026-03-03 00:39:30 +05:00
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using UnityEngine;
namespace MyExercise_5
{
public class MyLoggingClass
{
public void DoSomething()
{
Debug.Log("Doing something");
}
public void DoSomethingElse()
{
Debug.LogError("An error happened. Code: " + Random.Range(0, 10));
}
}
}

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