# Custom Lighting ![An example scene with custom lighting effects.](images/CustomLightingSample.png) Use the additional templates and sub graphs provided in the **Custom Lighting** sample to get started with lighting model customization in Shader Graph. | **Topic** | **Description** | | :--- | :--- | | [Introduction to lighting model customization with Shader Graph](Shader-Graph-Sample-Custom-Lighting-Introduction.md) | Learn about the purpose and limitations of lighting model customization in Shader Graph and get an overview of the use cases covered in the **Custom Lighting** sample. | | [Get started with the Custom Lighting sample](Shader-Graph-Sample-Custom-Lighting-Get-Started.md) | Start your lighting customization from either a prebuilt shader graph template or a lighting model sub graph in your own shader graph. | | [URP Custom Lighting template reference](Shader-Graph-Sample-Custom-Lighting-Templates.md) | Explore the prebuilt shader graph templates included in the sample. | | [Lighting Model sub graph reference](Shader-Graph-Sample-Custom-Lighting-Lighting-Models.md) | Explore the Lighting Model sub graphs included in the sample and used in the URP Custom Lighting templates. | | [Component sub graph reference](Shader-Graph-Sample-Custom-Lighting-Components.md) | Explore the Component sub graphs used as building blocks for the Lighting Model sub graphs included in the sample. |