Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'ru' Physical Memory: 24279 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 [Licensing::Module] Trying to connect to existing licensing client channel... Date: 2026-03-02T18:36:04Z [Licensing::IpcConnector] Successfully connected to: "LicenseClient-user" at "2026-03-02T18:36:04.6973008Z" COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/unity projects/Pupindos -logFile Logs/AssetImportWorker0.log -srvPort 63613 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: D:/unity projects/Pupindos D:/unity projects/Pupindos [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [6952] Target information: Player connection [6952] * "[IP] 26.156.205.118 [Port] 0 [Flags] 2 [Guid] 3358970355 [EditorId] 3358970355 [Version] 1048832 [Id] WindowsEditor(7,SheldyGleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [6952] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3358970355 [EditorId] 3358970355 [Version] 1048832 [Id] WindowsEditor(7,SheldyGleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [6952] * "[IP] 192.168.68.107 [Port] 0 [Flags] 2 [Guid] 3358970355 [EditorId] 3358970355 [Version] 1048832 [Id] WindowsEditor(7,SheldyGleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [6952] Host joined multi-casting on [225.0.0.222:54997]... Player connection [6952] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 18.44 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.10f1 (e35f0c77bd8e) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/unity projects/Pupindos/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 6GB Laptop GPU (ID=0x25ac) Vendor: NVIDIA VRAM: 6017 MB Driver: 31.0.15.4618 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56552 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.007381 seconds. - Loaded All Assemblies, in 2.441 seconds Native extension for WindowsStandalone target not found [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: cd648d24c12647c98cbe5310f27ac39d Correlation Id: 372ba8d87d87a89170e0c41583169fde External correlation Id: 3819790405525115436 Machine Id: j6jrUL8dy+VyBXRZdkZEPIbylCQ= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-user" (connect: 0.00s, validation: 0.03s, handshake: 6.20s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-notifications" at "2026-03-02T18:36:10.9327021Z" [Licensing::Module] Licensing Background thread has ended after 6.24s ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.232 seconds Domain Reload Profiling: 4654ms BeginReloadAssembly (836ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (146ms) RebuildNativeTypeToScriptingClass (53ms) initialDomainReloadingComplete (252ms) LoadAllAssembliesAndSetupDomain (1136ms) LoadAssemblies (801ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1124ms) TypeCache.Refresh (1117ms) TypeCache.ScanAssembly (1037ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (2232ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1951ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (204ms) SetLoadedEditorAssemblies (19ms) BeforeProcessingInitializeOnLoad (741ms) ProcessInitializeOnLoadAttributes (798ms) ProcessInitializeOnLoadMethodAttributes (189ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 10170683965555-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 2.667 seconds Refreshing native plugins compatible for Editor in 9.47 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.452 seconds Domain Reload Profiling: 5099ms BeginReloadAssembly (737ms) ExecutionOrderSort (0ms) DisableScriptedObjects (25ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (58ms) RebuildCommonClasses (97ms) RebuildNativeTypeToScriptingClass (63ms) initialDomainReloadingComplete (376ms) LoadAllAssembliesAndSetupDomain (1373ms) LoadAssemblies (1244ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (647ms) TypeCache.Refresh (478ms) TypeCache.ScanAssembly (431ms) BuildScriptInfoCaches (142ms) ResolveRequiredComponents (20ms) FinalizeReload (2452ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1770ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (12ms) BeforeProcessingInitializeOnLoad (716ms) ProcessInitializeOnLoadAttributes (891ms) ProcessInitializeOnLoadMethodAttributes (132ms) AfterProcessingInitializeOnLoad (15ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 4.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Unloading 6185 unused Assets / (4.5 MB). Loaded Objects now: 6984. Memory consumption went from 145.9 MB to 141.4 MB. Total: 51.146000 ms (FindLiveObjects: 4.923000 ms CreateObjectMapping: 0.989200 ms MarkObjects: 33.382600 ms DeleteObjects: 11.849300 ms) ======================================================================== Received Import Request. Time since last request: 1061.593652 seconds. path: Assets/InputSystem_Actions.inputactions artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01930f40487c8621e82f37946cdc2c76') in 0.0404216 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20 ======================================================================== Received Import Request. Time since last request: 127.006435 seconds. path: Assets/InputSystem_Actions.inputactions artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1217eaebd45f43ca46dd2d2d1330074f') in 0.2877108 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 22 ======================================================================== Received Import Request. Time since last request: 10.142877 seconds. path: Assets/Settings/DefaultVolumeProfile.asset artifactKey: Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/Settings/DefaultVolumeProfile.asset using Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3ac4fc0ffb78b11b7280731d3f9304e8') in 0.0260552 seconds Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000069 seconds. path: Assets/TutorialInfo/Layout.wlt artifactKey: Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/TutorialInfo/Layout.wlt using Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4deb3a3a7dfb8de7855a466bfc1896a9') in 0.0145076 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000027 seconds. path: Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs artifactKey: Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs using Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8dee63a525cc18b24ed6524f1938847f') in 0.021131 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000023 seconds. path: Assets/TutorialInfo/Scripts/Readme.cs artifactKey: Guid(fcf7219bab7fe46a1ad266029b2fee19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/TutorialInfo/Scripts/Readme.cs using Guid(fcf7219bab7fe46a1ad266029b2fee19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1e3272da8d8d9133de4c5aad3db17b7a') in 0.0123512 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000016 seconds. path: Assets/TutorialInfo/Icons/URP.png artifactKey: Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/TutorialInfo/Icons/URP.png using Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0e304b643193ddbf3fde7cd006abbd5f') in 0.0637351 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details - Loaded All Assemblies, in 0.608 seconds Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.671 seconds Domain Reload Profiling: 1280ms BeginReloadAssembly (193ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (346ms) LoadAssemblies (282ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (149ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (131ms) ResolveRequiredComponents (8ms) FinalizeReload (672ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (527ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (136ms) ProcessInitializeOnLoadAttributes (311ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Unloading 6182 unused Assets / (3.8 MB). Loaded Objects now: 7003. Memory consumption went from 151.4 MB to 147.6 MB. Total: 6.760900 ms (FindLiveObjects: 0.439400 ms CreateObjectMapping: 0.343900 ms MarkObjects: 4.431700 ms DeleteObjects: 1.544700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.588 seconds Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.694 seconds Domain Reload Profiling: 1283ms BeginReloadAssembly (171ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (353ms) LoadAssemblies (284ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (149ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (131ms) ResolveRequiredComponents (8ms) FinalizeReload (694ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (561ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (145ms) ProcessInitializeOnLoadAttributes (325ms) ProcessInitializeOnLoadMethodAttributes (78ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (18ms) Refreshing native plugins compatible for Editor in 0.80 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Unloading 6181 unused Assets / (3.8 MB). Loaded Objects now: 7006. Memory consumption went from 151.3 MB to 147.5 MB. Total: 7.047600 ms (FindLiveObjects: 0.474800 ms CreateObjectMapping: 0.295000 ms MarkObjects: 4.449000 ms DeleteObjects: 1.827400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details - Loaded All Assemblies, in 0.619 seconds Refreshing native plugins compatible for Editor in 0.71 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.684 seconds Domain Reload Profiling: 1304ms BeginReloadAssembly (182ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (370ms) LoadAssemblies (295ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (156ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (137ms) ResolveRequiredComponents (9ms) FinalizeReload (684ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (545ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (140ms) ProcessInitializeOnLoadAttributes (320ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Unloading 6181 unused Assets / (4.0 MB). Loaded Objects now: 7009. Memory consumption went from 151.3 MB to 147.3 MB. Total: 7.531900 ms (FindLiveObjects: 0.447800 ms CreateObjectMapping: 0.641700 ms MarkObjects: 4.632200 ms DeleteObjects: 1.808500 ms) Prepare: number of updated asset objects reloaded= 0