Files
2026-03-03 05:27:03 +05:00

23 lines
705 B
C#

using System;
using ThunderWire.Attributes;
using UnityEngine;
namespace UHFPS.Runtime
{
[Docs("https://docs.twgamesdev.com/uhfps/guides/interactions#changing-interact-reticle")]
public class CustomInteractReticle : MonoBehaviour, IReticleProvider
{
public Reticle OverrideReticle;
public Reticle HoldReticle;
public bool DynamicHoldReticle;
public ReflectionField DynamicHold;
public (Type, Reticle, bool) OnProvideReticle()
{
bool hold = DynamicHoldReticle && DynamicHold.Value;
Reticle reticle = hold ? HoldReticle : OverrideReticle;
return (null, reticle, hold);
}
}
}