10 lines
228 B
C#
10 lines
228 B
C#
using UnityEngine;
|
|
|
|
namespace UHFPS.Runtime
|
|
{
|
|
public interface ICharacterControllerHit
|
|
{
|
|
void OnCharacterControllerEnter(CharacterController controller);
|
|
void OnCharacterControllerExit();
|
|
}
|
|
} |