Files
Bombaleila/Assets/ThunderWire Studio/UHFPS/Content/Scripts/Runtime/Utilities/Structs/SoundClip.cs
2026-03-03 05:27:03 +05:00

18 lines
373 B
C#

using System;
using UnityEngine;
namespace UHFPS.Runtime
{
[Serializable]
public sealed class SoundClip
{
public AudioClip audioClip;
public float volume = 1f;
public SoundClip(AudioClip audioClip, float volume = 1f)
{
this.audioClip = audioClip;
this.volume = volume;
}
}
}