Files
Bombaleila/Assets/ThunderWire Studio/UHFPS/Content/Scripts/Scriptables/StateMachine/Groups/SmoothMovementGroup.cs
2026-03-03 05:27:03 +05:00

12 lines
351 B
C#

using UnityEngine;
namespace UHFPS.Scriptable
{
[CreateAssetMenu(fileName = "SmoothMovementGroup", menuName = "UHFPS/Player/Smooth Movement Group")]
public class SmoothMovementGroup : PlayerStatesGroup
{
public float friction = 6f;
public float acceleration = 3f;
public float deceleration = 1f;
}
}