36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using UnityEngine;
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using UnityEngine.Experimental.Rendering;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.RenderGraphModule;
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#if ENABLE_UPSCALER_FRAMEWORK && ENABLE_AMD && ENABLE_AMD_MODULE
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using UnityEngine.AMD;
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#endif
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using System;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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#if ENABLE_UPSCALER_FRAMEWORK && ENABLE_AMD && ENABLE_AMD_MODULE
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[Serializable]
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public class FSR2Options : UpscalerOptions
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{
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[Tooltip("Selects a performance quality setting for AMD FidelityFX 2.0 Super Resolution (FSR2).")]
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public FSR2Quality FSR2QualityMode = FSR2Quality.Quality;
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[Tooltip("Forces a fixed resolution scale derived from the selected quality mode, ignoring dynamic resolution.")]
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public bool FixedResolutionMode = false;
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[Tooltip("Enable an additional sharpening pass on FidelityFX 2.0 Super Resolution (FSR2).")]
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public bool EnableSharpening = false;
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[Tooltip("The sharpness value between 0 and 1, where 0 is no additional sharpness and 1 is maximum additional sharpness.")]
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[Range(0.0f, 1.0f)]
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public float Sharpness = 0.92f;
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};
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#endif // ENABLE_UPSCALER_FRAMEWORK && ENABLE_AMD && ENABLE_AMD_MODULE
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