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Bombaleila/Library/PackageCache/com.unity.render-pipelines.universal@37e0d4fc2503/Runtime/2D/Passes/IRenderPass2D.cs
2026-03-03 00:39:30 +05:00

10 lines
174 B
C#

#if URP_COMPATIBILITY_MODE
namespace UnityEngine.Rendering.Universal
{
internal interface IRenderPass2D
{
Renderer2DData rendererData { get; }
}
}
#endif