Files
Bombaleila/Library/PackageCache/com.unity.shadergraph@c8830f61858d/Editor/Data/Implementation/IHasDependencies.cs
2026-03-03 00:39:30 +05:00

10 lines
190 B
C#

using System.Collections.Generic;
namespace UnityEditor.ShaderGraph
{
interface IHasDependencies
{
void GetSourceAssetDependencies(AssetCollection assetCollection);
}
}