Files
Bombaleila/Library/PackageCache/com.unity.shadergraph@c8830f61858d/Editor/Data/Interfaces/PositionSource.cs
2026-03-03 00:39:30 +05:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}