Files
Bombaleila/Assets/ThunderWire Studio/UHFPS/Content/Scripts/Runtime/Attributes/PlayerStatePickerAttribute.cs
2026-03-03 05:27:03 +05:00

16 lines
426 B
C#

using System;
using UnityEngine;
namespace ThunderWire.Attributes
{
[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
public class PlayerStatePickerAttribute : PropertyAttribute
{
public bool includeDefault;
public PlayerStatePickerAttribute(bool includeDefault = false)
{
this.includeDefault = includeDefault;
}
}
}