16 lines
426 B
C#
16 lines
426 B
C#
using System;
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using UnityEngine;
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namespace ThunderWire.Attributes
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{
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[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
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public class PlayerStatePickerAttribute : PropertyAttribute
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{
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public bool includeDefault;
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public PlayerStatePickerAttribute(bool includeDefault = false)
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{
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this.includeDefault = includeDefault;
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}
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}
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} |