Files
Bombaleila/Assets/ThunderWire Studio/UHFPS/Content/Scripts/Runtime/Interfaces/SaveGame/ISaveableCustom.cs
2026-03-03 05:27:03 +05:00

10 lines
197 B
C#

using Newtonsoft.Json.Linq;
namespace UHFPS.Runtime
{
public interface ISaveableCustom
{
StorableCollection OnCustomSave();
void OnCustomLoad(JToken data);
}
}