Files
Bombaleila/Library/PackageCache/com.unity.inputsystem@57d0e36f6123/InputSystem/InputFeatureNames.cs
2026-03-03 00:39:30 +05:00

14 lines
618 B
C#

namespace UnityEngine.InputSystem
{
internal static class InputFeatureNames
{
public const string kRunPlayerUpdatesInEditMode = "RUN_PLAYER_UPDATES_IN_EDIT_MODE";
public const string kDisableUnityRemoteSupport = "DISABLE_UNITY_REMOTE_SUPPORT";
public const string kUseOptimizedControls = "USE_OPTIMIZED_CONTROLS";
public const string kUseReadValueCaching = "USE_READ_VALUE_CACHING";
public const string kParanoidReadValueCachingChecks = "PARANOID_READ_VALUE_CACHING_CHECKS";
public const string kUseIMGUIEditorForAssets = "USE_IMGUI_EDITOR_FOR_ASSETS";
}
}