Files
Bombaleila/Library/PackageCache/com.unity.render-pipelines.core@04ab0eefa0c3/Runtime/Textures/MSAASamples.cs
2026-03-03 00:39:30 +05:00

18 lines
382 B
C#

namespace UnityEngine.Rendering
{
/// <summary>
/// Number of MSAA samples.
/// </summary>
public enum MSAASamples
{
/// <summary>No MSAA.</summary>
None = 1,
/// <summary>MSAA 2X.</summary>
MSAA2x = 2,
/// <summary>MSAA 4X.</summary>
MSAA4x = 4,
/// <summary>MSAA 8X.</summary>
MSAA8x = 8
}
}