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Bombaleila/Library/PackageCache/com.unity.render-pipelines.universal@37e0d4fc2503/Shaders/Terrain/TerrainTextureNode.hlsl
2026-03-03 00:39:30 +05:00

7 lines
199 B
HLSL

#ifndef UNITY_TERRAIN_PREVIEW_TEXTURE
#define UNITY_TERRAIN_PREVIEW_TEXTURE
TEXTURE2D(_TerrainPreviewTexture);
SAMPLER(sampler_TerrainPreviewTexture);
float4 _TerrainPreviewTexture_TexelSize;
#endif