17 lines
236 B
C#
17 lines
236 B
C#
using System;
|
|
|
|
namespace UnityEditor.ShaderGraph.Internal
|
|
{
|
|
public enum UVChannel
|
|
{
|
|
UV0 = 0,
|
|
UV1 = 1,
|
|
UV2 = 2,
|
|
UV3 = 3,
|
|
UV4 = 4,
|
|
UV5 = 5,
|
|
UV6 = 6,
|
|
UV7 = 7,
|
|
}
|
|
}
|