Files
Bombaleila/Library/PackageCache/com.unity.shadergraph@c8830f61858d/Editor/Generation/Enumerations/IncludeLocation.cs
2026-03-03 00:39:30 +05:00

14 lines
189 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
[Serializable]
internal enum IncludeLocation
{
Pregraph,
Graph,
Postgraph
}
}