mirror of
https://github.com/iDisaster/GTAConnected.git
synced 2026-03-08 09:25:23 +00:00
574 lines
23 KiB
C
574 lines
23 KiB
C
/**
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* @ MAJOR DISTRIBUTION EXTEND
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* @ Version MDv13 TRIDENT
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* @ MADE BY - DEVILSDESIGN & IIV NATHAN VII
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*/
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#pragma once
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void MD_QuickAdmin_Strings(int MenuItem_Index){
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char* Q_Admin_String[3];
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Q_Admin_String[0] = "< ERROR >";
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Q_Admin_String[1] = "< Scan for v13 users >";
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#ifdef Developer
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Q_Admin_String[2] = (GetBit(MD_Misc_OptionsBitSet, MD_MISC_ADMIN_SEND_IN_SILENT_MODE) ? "< ~COL_NET_1~Send Commands Silently ~w~>" : "< Send Commands Silently >");
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#else
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Q_Admin_String[2] = "< Send Commands Silently >";
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#endif
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menu_item[MenuItem_Index].charval = Q_Admin_String[menu_item[MenuItem_Index].num_val];
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}
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void Admin_Message_Strings (const int MenuItem_Index){
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if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
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else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
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else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
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else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
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//Jumpover
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else if(MenuItem_Index == 6){ //Friendly messages
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char* Admin_String[9];
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Admin_String[0] = "< Hello >";
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Admin_String[1] = "< Follow me >";
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Admin_String[2] = "< Watch this >";
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Admin_String[3] = "< Come to me >";
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Admin_String[4] = "< Very nice of you >";
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Admin_String[5] = "< Thank's for creating fun >";
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Admin_String[6] = "< I recommend Premium >";
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Admin_String[7] = "< Visit consolecrunch for update >";
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Admin_String[8] = "< I'm Here To Test >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index == 7){ //Warnings messages
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char* Admin_String[5];
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Admin_String[0] = "< Warn >";
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Admin_String[1] = "< Stop abusing mods or else! >";
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Admin_String[2] = "< Stop harassing people! >";
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Admin_String[3] = "< Leave this guy alone! >";
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Admin_String[4] = "< Final warning! >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index == 8) //Take action
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{
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char* Admin_String[2];
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Admin_String[0] = "< That's it, Bye Bye! (Singleplayer) >";
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Admin_String[1] = "< That's it, Bye Bye! (Find game) >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index == 9){ //Unfriendly messages
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char* Admin_String[4];
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Admin_String[0] = "< Idiot! >";
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Admin_String[1] = "< You are a dick! >";
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Admin_String[2] = "< Stop cheating! >";
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Admin_String[3] = "< Your mum is sexy! >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index >= 10){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< Message 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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}
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void Admin_Player_Stringitems(const int MenuItem_Index){
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if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
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else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
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else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
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else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
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//Jumpover
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else if(MenuItem_Index >= 6 && MenuItem_Index <= 20){
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char* Admin_String[2];
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Admin_String[0] = "< Disabled >"; //Off
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Admin_String[1] = "< Enabled >"; //On //meh
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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}
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void Admin_Weapon_Strings(const int MenuItem_Index){
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if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
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else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
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else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
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else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
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//Jumpover
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else if(MenuItem_Index == 6){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< Weapon 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 7){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 8){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 9){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 10){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 11){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 12){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 13){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 14){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 15){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 16){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 17){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 18){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 19){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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else if(MenuItem_Index == 20){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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}
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void Admin_Vehicle_Strings(const int MenuItem_Index){
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if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
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else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
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else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
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else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
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//Jumpover
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else if(MenuItem_Index >= 6 && MenuItem_Index <= 15){
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char* Admin_String[2];
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Admin_String[0] = "< Disabled >";
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Admin_String[1] = "< Enabled >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index >= 16){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< String 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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}
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void Admin_Teleport_Strings(const int MenuItem_Index){
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if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
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else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
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else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
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else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
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//Jumpover
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else if(MenuItem_Index >= 6){
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char* Admin_String[11];
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Admin_String[0] = "< ERROR >";
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Admin_String[1] = "< Teleport 1 >";
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Admin_String[2] = "< String 2 >";
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Admin_String[3] = "< String 3 >";
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Admin_String[4] = "< String 4 >";
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Admin_String[5] = "< String 5 >";
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Admin_String[6] = "< String 6 >";
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Admin_String[7] = "< String 7 >";
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Admin_String[8] = "< String 8 >";
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Admin_String[9] = "< String 9 >";
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Admin_String[10] = "< String 10 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
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}
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}
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void Admin_Weather_Strings(const int MenuItem_Index){
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if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
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else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
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else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
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else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
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//Jumpover
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else if(MenuItem_Index == 6){
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char* Admin_String[8];
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Admin_String[0] = "< 09:00 >";
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Admin_String[1] = "< 12:00 >";
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Admin_String[2] = "< 15:00 >";
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Admin_String[3] = "< 18:00 >";
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Admin_String[4] = "< 21:00 >";
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Admin_String[5] = "< 00:00 >";
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Admin_String[6] = "< 03:00 >";
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Admin_String[7] = "< 06:00 >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index >= 15 && MenuItem_Index <= 17 )
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{
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char* Admin_String[2];
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Admin_String[0] = "< Disabled >";
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Admin_String[1] = "< Enabled >";
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menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1];
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}
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else if(MenuItem_Index >= 18){
|
|
char* Admin_String[11];
|
|
Admin_String[0] = "< ERROR >";
|
|
Admin_String[1] = "< Weather 1 >";
|
|
Admin_String[2] = "< String 2 >";
|
|
Admin_String[3] = "< String 3 >";
|
|
Admin_String[4] = "< String 4 >";
|
|
Admin_String[5] = "< String 5 >";
|
|
Admin_String[6] = "< String 6 >";
|
|
Admin_String[7] = "< String 7 >";
|
|
Admin_String[8] = "< String 8 >";
|
|
Admin_String[9] = "< String 9 >";
|
|
Admin_String[10] = "< String 10 >";
|
|
menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
|
|
}
|
|
}
|
|
|
|
void Admin_Model_Strings(const int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
//Function
|
|
else if(MenuItem_Index == 7) return MD_Ped_Model_Uniform_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 8) return MD_Ped_Model_Gang_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 9) return MD_Ped_Model_Stripper_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 10) return MD_Ped_Model_Medical_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 11) return MD_Ped_Model_Business_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 12) return MD_Ped_Model_Cluck_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 13) return MD_Ped_Model_Funny_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 14) return MD_Ped_Model_SingleP_Strings(MenuItem_Index);
|
|
}
|
|
|
|
void Admin_Animations_Strings(int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
else if(MenuItem_Index == 6) return MD_Stride_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 7) return MD_Anim_Dance_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 8) return MD_Anim_Gesture_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 9) return MD_Anim_Tool_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 10) return MD_Anim_Heli_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 11) return MD_Anim_Bike_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 12) return MD_Anim_Sliding_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 13) return MD_Anim_Swim_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 14) return MD_Anim_Sit_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 15) return MD_Anim_Pause_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 16) return MD_Anim_Sex_Strings(MenuItem_Index);
|
|
}
|
|
|
|
void Admin_Attachments_Strings(int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
else if(MenuItem_Index >= 6){
|
|
char* Admin_String[11];
|
|
Admin_String[0] = "< ERROR >";
|
|
Admin_String[1] = "< Attach 1 >";
|
|
Admin_String[2] = "< String 2 >";
|
|
Admin_String[3] = "< String 3 >";
|
|
Admin_String[4] = "< String 4 >";
|
|
Admin_String[5] = "< String 5 >";
|
|
Admin_String[6] = "< String 6 >";
|
|
Admin_String[7] = "< String 7 >";
|
|
Admin_String[8] = "< String 8 >";
|
|
Admin_String[9] = "< String 9 >";
|
|
Admin_String[10] = "< String 10 >";
|
|
menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
|
|
}
|
|
}
|
|
|
|
void Admin_Troll_Strings(int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
else if(MenuItem_Index >= 6){
|
|
char* Admin_String[11];
|
|
Admin_String[0] = "< ERROR >";
|
|
Admin_String[1] = "< Troll 1 >";
|
|
Admin_String[2] = "< String 2 >";
|
|
Admin_String[3] = "< String 3 >";
|
|
Admin_String[4] = "< String 4 >";
|
|
Admin_String[5] = "< String 5 >";
|
|
Admin_String[6] = "< String 6 >";
|
|
Admin_String[7] = "< String 7 >";
|
|
Admin_String[8] = "< String 8 >";
|
|
Admin_String[9] = "< String 9 >";
|
|
Admin_String[10] = "< String 10 >";
|
|
menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
|
|
}
|
|
}
|
|
|
|
void Admin_Menu_Strings(int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
else if(MenuItem_Index >= 6){
|
|
char* Admin_String[11];
|
|
Admin_String[0] = "< ERROR >";
|
|
Admin_String[1] = "< String 1 >";
|
|
Admin_String[2] = "< String 2 >";
|
|
Admin_String[3] = "< String 3 >";
|
|
Admin_String[4] = "< String 4 >";
|
|
Admin_String[5] = "< String 5 >";
|
|
Admin_String[6] = "< String 6 >";
|
|
Admin_String[7] = "< String 7 >";
|
|
Admin_String[8] = "< String 8 >";
|
|
Admin_String[9] = "< String 9 >";
|
|
Admin_String[10] = "< String 10 >";
|
|
menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
|
|
}
|
|
}
|
|
|
|
void Admin_Freeze_Strings(int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
else if(MenuItem_Index >= 6){
|
|
char* Admin_String[11];
|
|
Admin_String[0] = "< ERROR >";
|
|
Admin_String[1] = "< Freeze 1 >";
|
|
Admin_String[2] = "< String 2 >";
|
|
Admin_String[3] = "< String 3 >";
|
|
Admin_String[4] = "< String 4 >";
|
|
Admin_String[5] = "< String 5 >";
|
|
Admin_String[6] = "< String 6 >";
|
|
Admin_String[7] = "< String 7 >";
|
|
Admin_String[8] = "< String 8 >";
|
|
Admin_String[9] = "< String 9 >";
|
|
Admin_String[10] = "< String 10 >";
|
|
menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
|
|
}
|
|
}
|
|
|
|
void Admin_Temp_Strings(int MenuItem_Index){
|
|
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
|
|
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
|
|
//Jumpover
|
|
else if(MenuItem_Index >= 6){
|
|
char* Admin_String[11];
|
|
Admin_String[0] = "< ERROR >";
|
|
Admin_String[1] = "< Temp 1 >";
|
|
Admin_String[2] = "< String 2 >";
|
|
Admin_String[3] = "< String 3 >";
|
|
Admin_String[4] = "< String 4 >";
|
|
Admin_String[5] = "< String 5 >";
|
|
Admin_String[6] = "< String 6 >";
|
|
Admin_String[7] = "< String 7 >";
|
|
Admin_String[8] = "< String 8 >";
|
|
Admin_String[9] = "< String 9 >";
|
|
Admin_String[10] = "< String 10 >";
|
|
menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val];
|
|
}
|
|
}
|
|
|