Start using data indexes for IV instead of object
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@@ -1128,8 +1128,8 @@ function getClosestCivilian(position) {
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// ===========================================================================
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function getVehiclesInRange(position, range) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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return getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
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if (!areServerElementsSupported()) {
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return getServerData().vehicles.filter(x => getDistance(position, x.syncPosition) <= distance);
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}
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return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
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}
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@@ -1137,6 +1137,9 @@ function getVehiclesInRange(position, range) {
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// ===========================================================================
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function getClosestVehicle(position) {
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if (!areServerElementsSupported()) {
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getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
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}
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return getClosestElementByType(ELEMENT_VEHICLE, position);
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}
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