Merge branch 'nightly' into 1.4.0-prep

This commit is contained in:
Vortrex
2022-03-12 05:21:15 -06:00
9 changed files with 76 additions and 53 deletions

View File

@@ -52,14 +52,16 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
natives.setBlipMarkerLongDistance(businessData.blipId, true);
natives.setBlipMarkerLongDistance(businessData.blipId, false);
natives.setBlipAsShortRange(tempBusinessData.blipId, true);
natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
} else {
let blipId = natives.addBlipForCoord(entrancePosition);
if(blipId) {
businessData.blipId = blipId;
natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
natives.setBlipMarkerLongDistance(businessData.blipId, true);
natives.setBlipMarkerLongDistance(businessData.blipId, false);
natives.setBlipAsShortRange(tempBusinessData.blipId, true);
natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
}
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
@@ -73,7 +75,8 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
if(blipId) {
tempBusinessData.blipId = blipId;
natives.changeBlipSprite(tempBusinessData.blipId, blipModel);
natives.setBlipMarkerLongDistance(tempBusinessData.blipId, true);
natives.setBlipMarkerLongDistance(tempBusinessData.blipId, false);
natives.setBlipAsShortRange(tempBusinessData.blipId, true);
natives.changeBlipNameFromAscii(tempBusinessData.blipId, `${name.substr(0, 24)}${(name.length > 24) ? " ...": ""}`);
}
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);

View File

@@ -46,6 +46,7 @@ function unBindChatBoxKeys() {
// ===========================================================================
function receiveChatBoxMessageFromServer(messageString, colour) {
logToConsole(LOG_DEBUG, `[VRR.ChatBox]: Received chatbox message from server: ${messageString}`);
let colouredString = replaceColoursInMessage(messageString);
if(bottomMessageIndex >= chatBoxHistory.length-1) {

View File

@@ -95,7 +95,7 @@ function onProcess(event, deltaTime) {
processGameSpecifics();
processNearbyPickups();
processVehiclePurchasing();
processVehicleFires();
//processVehicleFires();
}
// ===========================================================================
@@ -224,4 +224,11 @@ function onLocalPlayerSwitchWeapon(oldWeapon, newWeapon) {
function onCameraProcess(event) {
}
// ===========================================================================
function onChatOutput(event, messageText, colour) {
//event.preventDefault();
//receiveChatBoxMessageFromServer(messageText, colour);
}
// ===========================================================================

View File

@@ -13,10 +13,10 @@ function processSync(event, deltaTime) {
sendNetworkEventToServer("vrr.plr.pos", localPlayer.position);
sendNetworkEventToServer("vrr.plr.rot", localPlayer.heading);
if(localPlayer.vehicle != null) {
sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
}
//if(localPlayer.vehicle != null) {
// sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
// sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
//}
}
if(localPlayer.health <= 0) {

View File

@@ -1765,9 +1765,9 @@ function buyFromBusinessCommand(command, params, client) {
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand("inv")) {
let keyData = getPlayerKeyBindForCommand("inv");
messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip"), `{ALTCOLOUR}${getKeyNameFromId(keyData.key)}{MAINCOLOUR}`);
messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip", `{ALTCOLOUR}${getKeyNameFromId(keyData.key)}{MAINCOLOUR}`));
} else {
messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip"), `{ALTCOLOUR}/inv{MAINCOLOUR}`);
messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip", `{ALTCOLOUR}/inv{MAINCOLOUR}`));
}
}

View File

@@ -13,29 +13,36 @@ function initChatScript() {
return true;
}
// ===========================================================================
function processPlayerChat(client, messageText) {
if(!getPlayerData(client)) {
messagePlayerError(client, "You need to login before you can chat!");
return false;
}
if(!isConsole(client)) {
if(!getPlayerData(client)) {
messagePlayerError(client, "You need to login before you can chat!");
return false;
}
if(!isPlayerLoggedIn(client)) {
messagePlayerError(client, "You need to login before you can chat!");
return false;
}
if(!isPlayerLoggedIn(client)) {
messagePlayerError(client, "You need to login before you can chat!");
return false;
}
if(!isPlayerSpawned(client)) {
messagePlayerError(client, "You need to spawn before you can chat!");
return false;
}
if(!isPlayerSpawned(client)) {
messagePlayerError(client, "You need to spawn before you can chat!");
return false;
}
if(isPlayerMuted(client)) {
messagePlayerError(client, "You are muted and can't chat!");
return false;
}
messageText = messageText.substring(0, 128);
if(isPlayerMuted(client)) {
messagePlayerError(client, "You are muted and can't chat!");
return false;
}
messageText = messageText.substring(0, 128);
messagePlayerNormal(null, `💬 ${getCharacterFullName(client)}: ${messageText}`);
} else {
messagePlayerNormal(null, `🛡️ (ADMIN) - ${messageText}`);
}
/*
let clients = getClients();
for(let i in clients) {
@@ -46,8 +53,8 @@ function processPlayerChat(client, messageText) {
messagePlayerNormal(clients[i], `💬 ${getCharacterFullName(client)}: [#FFFFFF]${translatedText}${original}`, clients[i], getColourByName("mediumGrey"));
}
*/
messagePlayerNormal(null, `💬 ${getCharacterFullName(client)}: ${messageText}`);
messageDiscordChatChannel(`💬 ${getCharacterFullName(client)}: ${messageText}`);
//messageDiscordChatChannel(`💬 ${getCharacterFullName(client)}: ${messageText}`);
}
// ===========================================================================

View File

@@ -520,9 +520,8 @@ function sendPlayerRemoveFromVehicle(client) {
// ===========================================================================
function sendChatBoxMessageToPlayer(client, message, colour) {
sendNetworkEventToPlayer("vrr.m", client, message, colour)
//messageClient(message, client, colour);
function sendChatBoxMessageToPlayer(client, messageText, colour) {
messageClient(messageText, client, colour);
}
// ===========================================================================

View File

@@ -80,29 +80,27 @@ function initConfigScript() {
logToConsole(LOG_DEBUG, "[VRR.Config]: Loading global config ...");
loadGlobalConfig();
logToConsole(LOG_DEBUG, "[VRR.Config]: Loading server config ...");
logToConsole(LOG_INFO, "[VRR.Config]: Loading server config ...");
serverConfig = loadServerConfigFromGameAndPort(server.game, server.port, getMultiplayerMod());
logToConsole(LOG_DEBUG, "[VRR.Config]: Applying server config ...");
getServerConfig().fallingSnow = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("FallingSnow"));
getServerConfig().groundSnow = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("GroundSnow"));
getServerConfig().useGUI = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("GUI"));
getServerConfig().showLogo = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("Logo"));
getServerConfig().testerOnly = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("Testing"));
getServerConfig().discordEnabled = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("DiscordBot"));
getServerConfig().createJobPickups = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("JobPickups"));
getServerConfig().createBusinessPickups = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("BusinessPickups"));
getServerConfig().createHousePickups = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("HousePickups"));
getServerConfig().createJobBlips = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("JobBlips"));
getServerConfig().createBusinessBlips = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("BusinessBlips"));
getServerConfig().createHouseBlips = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("HouseBlips"));
getServerConfig().useRealTime = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("RealTime"));
getServerConfig().antiCheat.enabled = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("Anticheat"));
logToConsole(LOG_INFO, "[VRR.Config]: Applying server config ...");
getServerConfig().fallingSnow = intToBool(toInteger(server.getCVar("fallingsnow")));
getServerConfig().groundSnow = intToBool(toInteger(server.getCVar("groundsnow")));
getServerConfig().useGUI = intToBool(toInteger(server.getCVar("gui")));
getServerConfig().showLogo = false;
getServerConfig().testerOnly = intToBool(toInteger(server.getCVar("testeronly")));
getServerConfig().discordEnabled = false;
getServerConfig().createJobPickups = intToBool(toInteger(server.getCVar("jobpickups")));
getServerConfig().createBusinessPickups = intToBool(toInteger(server.getCVar("businesspickups")));
getServerConfig().createHousePickups = intToBool(toInteger(server.getCVar("housepickups")));
getServerConfig().createJobBlips = intToBool(toInteger(server.getCVar("jobblips")));
getServerConfig().createBusinessBlips = intToBool(toInteger(server.getCVar("businessblips")));
getServerConfig().createHouseBlips = intToBool(toInteger(server.getCVar("houseblips")));
getServerConfig().useRealTime = intToBool(toInteger(server.getCVar("realtime")));
getServerConfig().antiCheat.enabled = intToBool(toInteger(server.getCVar("anticheat")));
applyConfigToServer(serverConfig);
logToConsole(LOG_DEBUG, "[VRR.Config]: All config loaded and applied successfully!");
logToConsole(LOG_DEBUG, "[VRR.Config]: Server config applied successfully!");
logToConsole(LOG_INFO, "[VRR.Config]: Config script initialized!");
}

View File

@@ -37,7 +37,15 @@ function messagePlayerNormal(client, messageText, colour = COLOUR_WHITE) {
// logToConsole(LOG_INFO, `${removeColoursInMessage(messageText)}`);
//}
sendChatBoxMessageToPlayer(client, messageText, colour);
messageText = replaceColoursInMessage(messageText);
if(client == null) {
message(messageText, colour);
} else {
messageClient(messageText, client, colour);
}
//sendChatBoxMessageToPlayer(client, messageText, colour);
return true;
}