Merge branch 'nightly' into 1.4.0-prep
This commit is contained in:
@@ -52,14 +52,16 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
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natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
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natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
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natives.setBlipMarkerLongDistance(businessData.blipId, true);
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natives.setBlipMarkerLongDistance(businessData.blipId, false);
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natives.setBlipAsShortRange(tempBusinessData.blipId, true);
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natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
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} else {
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let blipId = natives.addBlipForCoord(entrancePosition);
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if(blipId) {
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businessData.blipId = blipId;
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natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
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natives.setBlipMarkerLongDistance(businessData.blipId, true);
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natives.setBlipMarkerLongDistance(businessData.blipId, false);
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natives.setBlipAsShortRange(tempBusinessData.blipId, true);
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natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
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}
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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@@ -73,7 +75,8 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
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if(blipId) {
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tempBusinessData.blipId = blipId;
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natives.changeBlipSprite(tempBusinessData.blipId, blipModel);
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natives.setBlipMarkerLongDistance(tempBusinessData.blipId, true);
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natives.setBlipMarkerLongDistance(tempBusinessData.blipId, false);
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natives.setBlipAsShortRange(tempBusinessData.blipId, true);
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natives.changeBlipNameFromAscii(tempBusinessData.blipId, `${name.substr(0, 24)}${(name.length > 24) ? " ...": ""}`);
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}
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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@@ -46,6 +46,7 @@ function unBindChatBoxKeys() {
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// ===========================================================================
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function receiveChatBoxMessageFromServer(messageString, colour) {
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logToConsole(LOG_DEBUG, `[VRR.ChatBox]: Received chatbox message from server: ${messageString}`);
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let colouredString = replaceColoursInMessage(messageString);
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if(bottomMessageIndex >= chatBoxHistory.length-1) {
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@@ -95,7 +95,7 @@ function onProcess(event, deltaTime) {
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processGameSpecifics();
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processNearbyPickups();
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processVehiclePurchasing();
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processVehicleFires();
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//processVehicleFires();
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}
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// ===========================================================================
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@@ -224,4 +224,11 @@ function onLocalPlayerSwitchWeapon(oldWeapon, newWeapon) {
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function onCameraProcess(event) {
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}
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// ===========================================================================
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function onChatOutput(event, messageText, colour) {
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//event.preventDefault();
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//receiveChatBoxMessageFromServer(messageText, colour);
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}
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// ===========================================================================
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@@ -13,10 +13,10 @@ function processSync(event, deltaTime) {
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sendNetworkEventToServer("vrr.plr.pos", localPlayer.position);
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sendNetworkEventToServer("vrr.plr.rot", localPlayer.heading);
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if(localPlayer.vehicle != null) {
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sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
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sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
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}
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//if(localPlayer.vehicle != null) {
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// sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
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// sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
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//}
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}
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if(localPlayer.health <= 0) {
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@@ -1765,9 +1765,9 @@ function buyFromBusinessCommand(command, params, client) {
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if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand("inv")) {
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let keyData = getPlayerKeyBindForCommand("inv");
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messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip"), `{ALTCOLOUR}${getKeyNameFromId(keyData.key)}{MAINCOLOUR}`);
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messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip", `{ALTCOLOUR}${getKeyNameFromId(keyData.key)}{MAINCOLOUR}`));
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} else {
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messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip"), `{ALTCOLOUR}/inv{MAINCOLOUR}`);
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messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip", `{ALTCOLOUR}/inv{MAINCOLOUR}`));
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}
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}
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@@ -13,29 +13,36 @@ function initChatScript() {
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return true;
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}
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// ===========================================================================
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function processPlayerChat(client, messageText) {
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if(!getPlayerData(client)) {
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messagePlayerError(client, "You need to login before you can chat!");
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return false;
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}
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if(!isConsole(client)) {
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if(!getPlayerData(client)) {
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messagePlayerError(client, "You need to login before you can chat!");
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return false;
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}
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if(!isPlayerLoggedIn(client)) {
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messagePlayerError(client, "You need to login before you can chat!");
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return false;
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}
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if(!isPlayerLoggedIn(client)) {
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messagePlayerError(client, "You need to login before you can chat!");
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return false;
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}
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if(!isPlayerSpawned(client)) {
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messagePlayerError(client, "You need to spawn before you can chat!");
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return false;
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}
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if(!isPlayerSpawned(client)) {
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messagePlayerError(client, "You need to spawn before you can chat!");
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return false;
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}
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if(isPlayerMuted(client)) {
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messagePlayerError(client, "You are muted and can't chat!");
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return false;
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}
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messageText = messageText.substring(0, 128);
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if(isPlayerMuted(client)) {
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messagePlayerError(client, "You are muted and can't chat!");
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return false;
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}
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messageText = messageText.substring(0, 128);
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messagePlayerNormal(null, `💬 ${getCharacterFullName(client)}: ${messageText}`);
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} else {
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messagePlayerNormal(null, `🛡️ (ADMIN) - ${messageText}`);
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}
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/*
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let clients = getClients();
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for(let i in clients) {
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@@ -46,8 +53,8 @@ function processPlayerChat(client, messageText) {
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messagePlayerNormal(clients[i], `💬 ${getCharacterFullName(client)}: [#FFFFFF]${translatedText}${original}`, clients[i], getColourByName("mediumGrey"));
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}
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*/
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messagePlayerNormal(null, `💬 ${getCharacterFullName(client)}: ${messageText}`);
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messageDiscordChatChannel(`💬 ${getCharacterFullName(client)}: ${messageText}`);
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//messageDiscordChatChannel(`💬 ${getCharacterFullName(client)}: ${messageText}`);
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}
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// ===========================================================================
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@@ -520,9 +520,8 @@ function sendPlayerRemoveFromVehicle(client) {
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// ===========================================================================
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function sendChatBoxMessageToPlayer(client, message, colour) {
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sendNetworkEventToPlayer("vrr.m", client, message, colour)
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//messageClient(message, client, colour);
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function sendChatBoxMessageToPlayer(client, messageText, colour) {
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messageClient(messageText, client, colour);
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}
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// ===========================================================================
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@@ -80,29 +80,27 @@ function initConfigScript() {
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logToConsole(LOG_DEBUG, "[VRR.Config]: Loading global config ...");
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loadGlobalConfig();
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logToConsole(LOG_DEBUG, "[VRR.Config]: Loading server config ...");
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logToConsole(LOG_INFO, "[VRR.Config]: Loading server config ...");
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serverConfig = loadServerConfigFromGameAndPort(server.game, server.port, getMultiplayerMod());
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logToConsole(LOG_DEBUG, "[VRR.Config]: Applying server config ...");
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getServerConfig().fallingSnow = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("FallingSnow"));
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getServerConfig().groundSnow = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("GroundSnow"));
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getServerConfig().useGUI = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("GUI"));
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getServerConfig().showLogo = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("Logo"));
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getServerConfig().testerOnly = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("Testing"));
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getServerConfig().discordEnabled = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("DiscordBot"));
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getServerConfig().createJobPickups = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("JobPickups"));
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getServerConfig().createBusinessPickups = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("BusinessPickups"));
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getServerConfig().createHousePickups = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("HousePickups"));
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getServerConfig().createJobBlips = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("JobBlips"));
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getServerConfig().createBusinessBlips = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("BusinessBlips"));
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getServerConfig().createHouseBlips = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("HouseBlips"));
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getServerConfig().useRealTime = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("RealTime"));
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getServerConfig().antiCheat.enabled = hasBitFlag(getServerConfig().settings, getServerSettingsFlagValue("Anticheat"));
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logToConsole(LOG_INFO, "[VRR.Config]: Applying server config ...");
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getServerConfig().fallingSnow = intToBool(toInteger(server.getCVar("fallingsnow")));
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getServerConfig().groundSnow = intToBool(toInteger(server.getCVar("groundsnow")));
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getServerConfig().useGUI = intToBool(toInteger(server.getCVar("gui")));
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getServerConfig().showLogo = false;
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getServerConfig().testerOnly = intToBool(toInteger(server.getCVar("testeronly")));
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getServerConfig().discordEnabled = false;
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getServerConfig().createJobPickups = intToBool(toInteger(server.getCVar("jobpickups")));
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getServerConfig().createBusinessPickups = intToBool(toInteger(server.getCVar("businesspickups")));
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getServerConfig().createHousePickups = intToBool(toInteger(server.getCVar("housepickups")));
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getServerConfig().createJobBlips = intToBool(toInteger(server.getCVar("jobblips")));
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getServerConfig().createBusinessBlips = intToBool(toInteger(server.getCVar("businessblips")));
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getServerConfig().createHouseBlips = intToBool(toInteger(server.getCVar("houseblips")));
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getServerConfig().useRealTime = intToBool(toInteger(server.getCVar("realtime")));
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getServerConfig().antiCheat.enabled = intToBool(toInteger(server.getCVar("anticheat")));
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applyConfigToServer(serverConfig);
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logToConsole(LOG_DEBUG, "[VRR.Config]: All config loaded and applied successfully!");
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logToConsole(LOG_DEBUG, "[VRR.Config]: Server config applied successfully!");
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logToConsole(LOG_INFO, "[VRR.Config]: Config script initialized!");
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}
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@@ -37,7 +37,15 @@ function messagePlayerNormal(client, messageText, colour = COLOUR_WHITE) {
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// logToConsole(LOG_INFO, `${removeColoursInMessage(messageText)}`);
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//}
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sendChatBoxMessageToPlayer(client, messageText, colour);
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messageText = replaceColoursInMessage(messageText);
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if(client == null) {
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message(messageText, colour);
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} else {
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messageClient(messageText, client, colour);
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}
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//sendChatBoxMessageToPlayer(client, messageText, colour);
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return true;
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}
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