Merge branch 'master' of https://github.com/VortrexFTW/gtac_asshat_rp into master
This commit is contained in:
@@ -8,281 +8,273 @@
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// TYPE: Server (JavaScript)
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// TYPE: Server (JavaScript)
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// ===========================================================================
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// ===========================================================================
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let serverCommands = {};
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let serverCommands = {
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account: [
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commandData("login", loginCommand, "<password>", getStaffFlagValue("none"), false, false),
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commandData("register", registerCommand, "<password>", getStaffFlagValue("none"), false, false),
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commandData("changepass", changePasswordCommand, "<password>", getStaffFlagValue("none"), true, false),
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commandData("iplogin", autoLoginByIPCommand, "", getStaffFlagValue("none"), true, false),
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commandData("autolastchar", autoSelectLastCharacterCommand, "", getStaffFlagValue("none"), true, false),
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commandData("gui", toggleAccountGUICommand, "", getStaffFlagValue("none"), false, false),
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commandData("2fa", toggleAccountTwoFactorAuthCommand, "", getStaffFlagValue("none"), true, false),
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commandData("setemail", setAccountEmailCommand, "<email address>", getStaffFlagValue("none"), true, false),
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commandData("setdiscord", setAccountDiscordCommand, "<Name#0000 - discord name and id>", getStaffFlagValue("none"), true, false),
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],
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ammunation: [],
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ban: [
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commandData("aban", accountBanCommand, "<player name/id> <reason>", getStaffFlagValue("manageBans"), true, true),
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commandData("saban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("manageBans"), true, true),
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commandData("ipban", ipBanCommand, "<player name/id> <reason>", getStaffFlagValue("manageBans"), true, true),
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],
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bitFlag: [],
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business: [
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commandData("addbiz", createBusinessCommand, "<name>", getStaffFlagValue("manageBusinesses"), true, false),
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commandData("delbiz", deleteBusinessCommand, "[id]", getStaffFlagValue("manageBusinesses"), true, true),
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commandData("addbizloc", createBusinessLocationCommand, "<type> <business id> <name>", getStaffFlagValue("manageBusinesses"), true, false),
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commandData("delbizloc", deleteBusinessLocationCommand, "[id]", getStaffFlagValue("manageBusinesses"), true, false),
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commandData("bizreloadall", reloadAllBusinessesCommand, "", getStaffFlagValue("manageBusinesses"), true, false),
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commandData("bizlock", lockBusinessCommand, "", getStaffFlagValue("none"), true, true),
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commandData("bizfee", setBusinessEntranceFeeCommand, "<amount>", getStaffFlagValue("none"), true, true),
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commandData("biztill", viewBusinessTillAmountCommand, "", getStaffFlagValue("none"), true, true),
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commandData("bizwithdraw", withdrawFromBusinessCommand, "<amount>", getStaffFlagValue("none"), true, true),
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commandData("bizdeposit", depositIntoBusinessCommand, "<amount>", getStaffFlagValue("none"), true, true),
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commandData("bizname", setBusinessNameCommand, "<name>", getStaffFlagValue("none"), true, true),
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commandData("bizowner", setBusinessOwnerCommand, "<player name/id>", getStaffFlagValue("none"), true, true),
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commandData("bizblip", setBusinessBlipCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true),
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commandData("bizpickup", setBusinessPickupCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true),
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commandData("bizinfo", getBusinessInfoCommand, "[id]", getStaffFlagValue("none"), true, true),
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commandData("bizentrance", moveBusinessEntranceCommand, "", getStaffFlagValue("manageBusinesses"), true, true),
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commandData("bizexit", moveBusinessExitCommand, "", getStaffFlagValue("manageBusinesses"), true, true),
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commandData("bizinttype", setBusinessInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("manageBusinesses"), true, true),
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],
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chat: [
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commandData("me", meActionCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("do", doActionCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("s", shoutCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("shout", shoutCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("talk", talkCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("local", talkCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("l", talkCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("w", whisperCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("whisper", whisperCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("clanchat", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("clan", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("c", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false),
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commandData("adminchat", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true),
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commandData("a", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true),
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commandData("achat", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true),
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|
],
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clan: [
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commandData("addclan", createClanCommand, "<name>", getStaffFlagValue("manageClans"), true, true),
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commandData("delclan", deleteClanCommand, "<clan id>", getStaffFlagValue("manageClans"), true, true),
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|
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commandData("clanowner", setClanOwnerCommand, "<clan id> <player name/id>", getStaffFlagValue("none"), true, true),
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commandData("clantag", setClanTagCommand, "<tag>", getStaffFlagValue("none"), true, true),
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commandData("clanranktag", setClanRankTagCommand, "<rank id> <tag>", getStaffFlagValue("none"), true, true),
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commandData("clanmembertag", setClanMemberTagCommand, "<player name/id> <tag>", getStaffFlagValue("none"), true, true),
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commandData("clanranktitle", setClanRankTitleCommand, "<rank id> <title>", getStaffFlagValue("none"), true, true),
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commandData("clanmembertitle", setClanMemberTitleCommand, "<player name/id> <title>", getStaffFlagValue("none"), true, true),
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commandData("addrankflag", addClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true),
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commandData("delrankflag", removeClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true),
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commandData("addmemberflag", addClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true),
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commandData("delmemberflag", removeClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true),
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|
],
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class: [],
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client: [],
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|
colour: [],
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|
command: [
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commandData("cmdenabletype", enableAllCommandsByType, "<type>", getStaffFlagValue("developer"), true, true),
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commandData("cmddisabletype", disableAllCommandsByType, "<type>", getStaffFlagValue("developer"), true, true),
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commandData("cmdenable", enableCommand, "<command>", getStaffFlagValue("developer"), true, true),
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commandData("cmddisable", disableCommand, "<command>", getStaffFlagValue("developer"), true, true),
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],
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|
config: [
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commandData("settime", setTimeCommand, "<hour> [minute]", getStaffFlagValue("manageServer"), true, true),
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commandData("setweather", setWeatherCommand, "<weather id/name>", getStaffFlagValue("manageServer"), true, true),
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commandData("setsnow", setSnowingCommand, "<falling snow> <ground snow>", getStaffFlagValue("manageServer"), true, true),
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commandData("setlogo", toggleServerLogoCommand, "<0/1 state>", getStaffFlagValue("manageServer"), true, true),
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commandData("setgui", toggleServerGUICommand, "<0/1 state>", getStaffFlagValue("manageServer"), true, true),
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commandData("newcharspawn", setNewCharacterSpawnPositionCommand, "", getStaffFlagValue("manageServer"), true, true),
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commandData("newcharcash", setNewCharacterMoneyCommand, "<amount>", getStaffFlagValue("manageServer"), true, true),
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commandData("newcharskin", setNewCharacterSkinCommand, "[skin id]", getStaffFlagValue("manageServer"), true, true),
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commandData("jobinfo", getJobInfoCommand, "", getStaffFlagValue("none"), true, true),
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commandData("joblocinfo", getJobLocationInfoCommand, "", getStaffFlagValue("none"), true, true),
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],
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core: [],
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database: [],
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developer: [
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commandData("scode", executeServerCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
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commandData("ccode", executeClientCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
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commandData("gmx", restartGameModeCommand, "", getStaffFlagValue("developer"), true, true),
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commandData("saveall", saveAllServerDataCommand, "", getStaffFlagValue("developer"), true, true),
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commandData("docmd", simulateCommandForPlayer, "<player name/id> <command> [params]", getStaffFlagValue("developer"), true, true),
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commandData("docmdall", simulateCommandForAllPlayers, "<command> [params]", getStaffFlagValue("developer"), true, true),
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|
],
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discord: [],
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faction: [],
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help: [
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commandData("help", helpCommand, "", getStaffFlagValue("none"), false, false),
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],
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house: [
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commandData("addhouse", createHouseCommand, "<description>", getStaffFlagValue("manageHouses"), true, false),
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commandData("delhouse", deleteHouseCommand, "", getStaffFlagValue("manageHouses"), true, false),
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commandData("housereloadall", reloadAllHousesCommand, "", getStaffFlagValue("manageHouses"), true, false),
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commandData("houseinfo", getHouseInfoCommand, "", getStaffFlagValue("none"), true, false),
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commandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houseblip", setHouseBlipCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
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commandData("housepickup", setHousePickupCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
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commandData("houseinfo", getHouseInfoCommand, "[id]", getStaffFlagValue("none"), true, true),
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commandData("houseentrance", moveHouseEntranceCommand, "", getStaffFlagValue("manageHouses"), true, true),
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commandData("houseexit", moveHouseExitCommand, "", getStaffFlagValue("manageHouses"), true, true),
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commandData("houseinttype", setHouseInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("manageHouses"), true, true),
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],
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item: [],
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|
job: [
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commandData("takejob", takeJobCommand, "", getStaffFlagValue("none"), true, false),
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commandData("startwork", startWorkingCommand, "", getStaffFlagValue("none"), true, false),
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commandData("stopwork", stopWorkingCommand, "", getStaffFlagValue("none"), true, false),
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commandData("startjob", startWorkingCommand, "", getStaffFlagValue("none"), true, false),
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commandData("stopjob", stopWorkingCommand, "", getStaffFlagValue("none"), true, false),
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commandData("quitjob", quitJobCommand, "", getStaffFlagValue("none"), true, false),
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commandData("uniform", jobUniformCommand, "[uniform]", getStaffFlagValue("none"), true, false),
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commandData("equip", jobEquipmentCommand, "[equipment]", getStaffFlagValue("none"), true, false),
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|
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commandData("radio", jobRadioCommand, "", getStaffFlagValue("none"), true, false),
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commandData("r", jobRadioCommand, "", getStaffFlagValue("none"), true, false),
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commandData("department", jobDepartmentRadioCommand, "", getStaffFlagValue("none"), true, false),
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commandData("d", jobDepartmentRadioCommand, "", getStaffFlagValue("none"), true, false),
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|
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|
// Taxi
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commandData("fare", taxiSetFareCommand, "", getStaffFlagValue("none"), true, false),
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|
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|
// Police
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|
commandData("tazer", policeTazerCommand, "", getStaffFlagValue("none"), true, false),
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|
commandData("cuff", policeCuffCommand, "", getStaffFlagValue("none"), true, false),
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|
commandData("detain", policeDetainCommand, "", getStaffFlagValue("none"), true, false),
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|
commandData("drag", policeDragCommand, "", getStaffFlagValue("none"), true, false),
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|
commandData("search", policeSearchCommand, "", getStaffFlagValue("none"), true, false),
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|
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|
// Bus/Garbage
|
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|
commandData("startroute", jobStartRouteCommand, "", getStaffFlagValue("none"), true, false),
|
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|
commandData("stoproute", jobStopRouteCommand, "", getStaffFlagValue("none"), true, false),
|
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|
|
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|
// Admin Job Stuff
|
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|
commandData("addjobloc", createJobLocationCommand, "<job name/id>", getStaffFlagValue("manageJobs"), true, false),
|
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|
commandData("deljobloc", deleteJobLocationCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
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|
//commandData("jobloctoggle", toggleJobLocationCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobwhitelist", toggleJobWhiteListCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobblacklist", toggleJobBlackListCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobtoggle", toggleJobEnabledCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobaddplayerwl", addPlayerToJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobaddplayerbl", addPlayerToJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobdelplayerbl", removePlayerFromJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobdelplayerbl", removePlayerFromJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
commandData("jobreloadall", reloadAllJobsCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
||||||
|
],
|
||||||
|
keybind: [
|
||||||
|
commandData("bindkey", addKeyBindCommand, "<key id/name> <command> [params]", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("unbindkey", removeKeyBindCommand, "<key id/name>", getStaffFlagValue("none"), true, false),
|
||||||
|
//commandData("keybinds", showKeyBindCommands, "", getStaffFlagValue("none"), true, false),
|
||||||
|
],
|
||||||
|
locale: [],
|
||||||
|
messaging: [],
|
||||||
|
misc: [
|
||||||
|
commandData("pos", getPositionCommand, "", getStaffFlagValue("basicModeration"), true, false),
|
||||||
|
commandData("idea", submitIdeaCommand, "<message>", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("bug", submitBugReportCommand, "<message>", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("exit", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("mousecam", toggleMouseCameraCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
],
|
||||||
|
moderation: [
|
||||||
|
commandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("mute", muteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("freeze", freezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("unmute", unMuteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("unfreeze", unFreezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("goto", gotoPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("gotopos", gotoPositionCommand, "<x> <y> <z> [int] [vw]", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("gotoveh", gotoVehicleCommand, "<vehicle id>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("gotobiz", gotoBusinessCommand, "<business id/name>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("gotohouse", gotoHouseCommand, "<house id/name>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("gotojob", gotoJobLocationCommand, "<job id/name> <location id>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
//commandData("gotoloc", gotoLocationCommand, "<location name>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("ba", teleportBackwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("lt", teleportLeftCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("rt", teleportRightCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("up", teleportUpCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("dn", teleportDownCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("int", playerInteriorCommand, "<interior id>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
commandData("vw", playerVirtualWorldCommand, "<virtual world id>", getStaffFlagValue("basicModeration"), true, true),
|
||||||
|
|
||||||
|
commandData("addstaffflag", addStaffFlagCommand, "<player name/id> [flag name]", getStaffFlagValue("manageAdmins"), true, true),
|
||||||
|
commandData("delstaffflag", takeStaffFlagCommand, "<player name/id> [flag name]", getStaffFlagValue("manageAdmins"), true, true),
|
||||||
|
commandData("getstaffflags", getStaffFlagsCommand, "<player name/id>", getStaffFlagValue("manageAdmins"), true, true),
|
||||||
|
commandData("clearstaffflags", clearStaffFlagsCommand, "<player name/id>", getStaffFlagValue("manageAdmins"), true, true),
|
||||||
|
commandData("staffflags", allStaffFlagsCommand, "", getStaffFlagValue("manageAdmins"), true, true),
|
||||||
|
|
||||||
|
commandData("givemoney", givePlayerMoneyCommand, "<player name/id> <amount>", getStaffFlagValue("giveMoney"), true, true),
|
||||||
|
],
|
||||||
|
security: [],
|
||||||
|
startup: [],
|
||||||
|
subAccount: [
|
||||||
|
commandData("switchchar", switchCharacterCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("newchar", newCharacterCommand, "<first name> <last name>", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("usechar", useCharacterCommand, "<character id>", getStaffFlagValue("none"), true, false),
|
||||||
|
],
|
||||||
|
translate: [],
|
||||||
|
utilities: [],
|
||||||
|
vehicle: [
|
||||||
|
commandData("addveh", createVehicleCommand, "<model id/name>", getStaffFlagValue("manageVehicles"), true, false),
|
||||||
|
commandData("tempveh", createTemporaryVehicleCommand, "<model id/name>", getStaffFlagValue("manageVehicles"), true, false),
|
||||||
|
commandData("delveh", deleteVehicleCommand, "", getStaffFlagValue("manageVehicles"), true, false),
|
||||||
|
|
||||||
|
commandData("lock", vehicleLockCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("unlock", vehicleLockCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("engine", vehicleEngineCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("siren", vehicleSirenCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
commandData("lights", vehicleLightsCommand, "", getStaffFlagValue("none"), true, false),
|
||||||
|
|
||||||
|
commandData("vehowner", setVehicleOwnerCommand, "<player id/name>", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehclan", setVehicleClanCommand, "<clan id/name>", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehbiz", setVehicleToBusinessCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehjob", setVehicleJobCommand, "[job id/name]", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehdelowner", removeVehicleOwnerCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehrank", setVehicleRankCommand, "<rank id/name>", getStaffFlagValue("none"), true, true),
|
||||||
|
|
||||||
|
commandData("vehinfo", getVehicleInfoCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("vehpark", toggleVehicleSpawnLockCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehrespawnall", respawnAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
commandData("vehreloadall", reloadAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||||
|
|
||||||
|
commandData("vehrent", rentVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("vehrentprice", setVehicleRentPriceCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("vehbuyprice", setVehicleBuyPriceCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("stoprent", stopRentingVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("vehbuy", buyVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("vehcolour", setVehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("vehrepair", vehicleRepairCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
commandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("none"), true, true),
|
||||||
|
|
||||||
|
],
|
||||||
|
};
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function initCommandScript() {
|
function initCommandScript() {
|
||||||
console.log("[Asshat.Command]: Initializing commands script ...");
|
console.log("[Asshat.Command]: Initializing commands script ...");
|
||||||
serverCommands = loadCommandData();
|
|
||||||
console.log("[Asshat.Command]: Initialized commands script!");
|
console.log("[Asshat.Command]: Initialized commands script!");
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function loadCommandData() {
|
|
||||||
let tempCommands = {
|
|
||||||
account: [
|
|
||||||
commandData("login", loginCommand, "<password>", getStaffFlagValue("none"), false, false),
|
|
||||||
commandData("register", registerCommand, "<password>", getStaffFlagValue("none"), false, false),
|
|
||||||
commandData("changepass", changePasswordCommand, "<password>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("iplogin", autoLoginByIPCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("autolastchar", autoSelectLastCharacterCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("gui", toggleAccountGUICommand, "", getStaffFlagValue("none"), false, false),
|
|
||||||
commandData("2fa", toggleAccountTwoFactorAuthCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("setemail", setAccountEmailCommand, "<email address>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("setdiscord", setAccountDiscordCommand, "<Name#0000 - discord name and id>", getStaffFlagValue("none"), true, false),
|
|
||||||
],
|
|
||||||
ammunation: [],
|
|
||||||
ban: [
|
|
||||||
commandData("aban", accountBanCommand, "<player name/id> <reason>", getStaffFlagValue("manageBans"), true, true),
|
|
||||||
commandData("saban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("manageBans"), true, true),
|
|
||||||
commandData("ipban", ipBanCommand, "<player name/id> <reason>", getStaffFlagValue("manageBans"), true, true),
|
|
||||||
],
|
|
||||||
bitFlag: [],
|
|
||||||
business: [
|
|
||||||
commandData("addbiz", createBusinessCommand, "<name>", getStaffFlagValue("manageBusinesses"), true, false),
|
|
||||||
commandData("delbiz", deleteBusinessCommand, "[id]", getStaffFlagValue("manageBusinesses"), true, true),
|
|
||||||
commandData("addbizloc", createBusinessLocationCommand, "<type> <business id> <name>", getStaffFlagValue("manageBusinesses"), true, false),
|
|
||||||
commandData("delbizloc", deleteBusinessLocationCommand, "[id]", getStaffFlagValue("manageBusinesses"), true, false),
|
|
||||||
commandData("bizreloadall", reloadAllBusinessesCommand, "", getStaffFlagValue("manageBusinesses"), true, false),
|
|
||||||
|
|
||||||
commandData("bizlock", lockBusinessCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizfee", setBusinessEntranceFeeCommand, "<amount>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("biztill", viewBusinessTillAmountCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizwithdraw", withdrawFromBusinessCommand, "<amount>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizdeposit", depositIntoBusinessCommand, "<amount>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizname", setBusinessNameCommand, "<name>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizowner", setBusinessOwnerCommand, "<player name/id>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizblip", setBusinessBlipCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true),
|
|
||||||
commandData("bizpickup", setBusinessPickupCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true),
|
|
||||||
commandData("bizinfo", getBusinessInfoCommand, "[id]", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bizentrance", moveBusinessEntranceCommand, "", getStaffFlagValue("manageBusinesses"), true, true),
|
|
||||||
commandData("bizexit", moveBusinessExitCommand, "", getStaffFlagValue("manageBusinesses"), true, true),
|
|
||||||
commandData("bizinttype", setBusinessInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("manageBusinesses"), true, true),
|
|
||||||
],
|
|
||||||
chat: [
|
|
||||||
commandData("me", meActionCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("do", doActionCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("s", shoutCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("shout", shoutCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("talk", talkCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("local", talkCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("l", talkCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("w", whisperCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("whisper", whisperCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("clanchat", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("clan", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("c", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("adminchat", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("a", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("achat", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
],
|
|
||||||
clan: [
|
|
||||||
commandData("addclan", createClanCommand, "<name>", getStaffFlagValue("manageClans"), true, true),
|
|
||||||
commandData("delclan", deleteClanCommand, "<clan id>", getStaffFlagValue("manageClans"), true, true),
|
|
||||||
|
|
||||||
commandData("clanowner", setClanOwnerCommand, "<clan id> <player name/id>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("clantag", setClanTagCommand, "<tag>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("clanranktag", setClanRankTagCommand, "<rank id> <tag>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("clanmembertag", setClanMemberTagCommand, "<player name/id> <tag>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("clanranktitle", setClanRankTitleCommand, "<rank id> <title>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("clanmembertitle", setClanMemberTitleCommand, "<player name/id> <title>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("addrankflag", addClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("delrankflag", removeClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("addmemberflag", addClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("delmemberflag", removeClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true),
|
|
||||||
],
|
|
||||||
class: [],
|
|
||||||
client: [],
|
|
||||||
colour: [],
|
|
||||||
command: [
|
|
||||||
commandData("cmdenabletype", enableAllCommandsByType, "<type>", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("cmddisabletype", disableAllCommandsByType, "<type>", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("cmdenable", enableCommand, "<command>", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("cmddisable", disableCommand, "<command>", getStaffFlagValue("developer"), true, true),
|
|
||||||
],
|
|
||||||
config: [
|
|
||||||
commandData("settime", setTimeCommand, "<hour> [minute]", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("setweather", setWeatherCommand, "<weather id/name>", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("setsnow", setSnowingCommand, "<falling snow> <ground snow>", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("setlogo", toggleServerLogoCommand, "<0/1 state>", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("setgui", toggleServerGUICommand, "<0/1 state>", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("newcharspawn", setNewCharacterSpawnPositionCommand, "", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("newcharcash", setNewCharacterMoneyCommand, "<amount>", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("newcharskin", setNewCharacterSkinCommand, "[skin id]", getStaffFlagValue("manageServer"), true, true),
|
|
||||||
commandData("jobinfo", getJobInfoCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("joblocinfo", getJobLocationInfoCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
],
|
|
||||||
core: [],
|
|
||||||
database: [],
|
|
||||||
developer: [
|
|
||||||
commandData("scode", executeServerCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("ccode", executeClientCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("gmx", restartGameModeCommand, "", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("saveall", saveAllServerDataCommand, "", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("docmd", simulateCommandForPlayer, "<player name/id> <command> [params]", getStaffFlagValue("developer"), true, true),
|
|
||||||
commandData("docmdall", simulateCommandForAllPlayers, "<command> [params]", getStaffFlagValue("developer"), true, true),
|
|
||||||
],
|
|
||||||
discord: [],
|
|
||||||
faction: [],
|
|
||||||
help: [
|
|
||||||
commandData("help", helpCommand, "", getStaffFlagValue("none"), false, false),
|
|
||||||
],
|
|
||||||
house: [
|
|
||||||
commandData("addhouse", createHouseCommand, "<description>", getStaffFlagValue("manageHouses"), true, false),
|
|
||||||
commandData("delhouse", deleteHouseCommand, "", getStaffFlagValue("manageHouses"), true, false),
|
|
||||||
commandData("housereloadall", reloadAllHousesCommand, "", getStaffFlagValue("manageHouses"), true, false),
|
|
||||||
|
|
||||||
commandData("houseinfo", getHouseInfoCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("houseblip", setHouseBlipCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
|
|
||||||
commandData("housepickup", setHousePickupCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
|
|
||||||
commandData("houseinfo", getHouseInfoCommand, "[id]", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("houseentrance", moveHouseEntranceCommand, "", getStaffFlagValue("manageHouses"), true, true),
|
|
||||||
commandData("houseexit", moveHouseExitCommand, "", getStaffFlagValue("manageHouses"), true, true),
|
|
||||||
commandData("houseinttype", setHouseInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("manageHouses"), true, true),
|
|
||||||
],
|
|
||||||
item: [],
|
|
||||||
job: [
|
|
||||||
commandData("takejob", takeJobCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("startwork", startWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("stopwork", stopWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("startjob", startWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("stopjob", stopWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("quitjob", quitJobCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("uniform", jobUniformCommand, "[uniform]", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("equip", jobEquipmentCommand, "[equipment]", getStaffFlagValue("none"), true, false),
|
|
||||||
|
|
||||||
commandData("radio", jobRadioCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("r", jobRadioCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("department", jobDepartmentRadioCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("d", jobDepartmentRadioCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
|
|
||||||
// Taxi
|
|
||||||
commandData("fare", taxiSetFareCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
|
|
||||||
// Police
|
|
||||||
commandData("tazer", policeTazerCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("cuff", policeCuffCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("detain", policeDetainCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("drag", policeDragCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("search", policeSearchCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
|
|
||||||
// Bus/Garbage
|
|
||||||
commandData("startroute", jobStartRouteCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("stoproute", jobStopRouteCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
|
|
||||||
// Admin Job Stuff
|
|
||||||
commandData("addjobloc", createJobLocationCommand, "<job name/id>", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("deljobloc", deleteJobLocationCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
//commandData("jobloctoggle", toggleJobLocationCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobwhitelist", toggleJobWhiteListCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobblacklist", toggleJobBlackListCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobtoggle", toggleJobEnabledCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobaddplayerwl", addPlayerToJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobaddplayerbl", addPlayerToJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobdelplayerbl", removePlayerFromJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobdelplayerbl", removePlayerFromJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
commandData("jobreloadall", reloadAllJobsCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
|
||||||
],
|
|
||||||
keybind: [
|
|
||||||
commandData("bindkey", addKeyBindCommand, "<key id/name> <command> [params]", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("unbindkey", removeKeyBindCommand, "<key id/name>", getStaffFlagValue("none"), true, false),
|
|
||||||
//commandData("keybinds", showKeyBindCommands, "", getStaffFlagValue("none"), true, false),
|
|
||||||
],
|
|
||||||
locale: [],
|
|
||||||
messaging: [],
|
|
||||||
misc: [
|
|
||||||
commandData("pos", getPositionCommand, "", getStaffFlagValue("basicModeration"), true, false),
|
|
||||||
commandData("idea", submitIdeaCommand, "<message>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("bug", submitBugReportCommand, "<message>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("exit", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("mousecam", toggleMouseCameraCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
],
|
|
||||||
moderation: [
|
|
||||||
commandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("mute", muteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("freeze", freezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("unmute", unMuteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("unfreeze", unFreezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("goto", gotoPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("gotopos", gotoPositionCommand, "<x> <y> <z> [int] [vw]", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("gotoveh", gotoVehicleCommand, "<vehicle id>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("gotobiz", gotoBusinessCommand, "<business id/name>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("gotohouse", gotoHouseCommand, "<house id/name>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("gotojob", gotoJobLocationCommand, "<job id/name> <location id>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
//commandData("gotoloc", gotoLocationCommand, "<location name>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("ba", teleportBackwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("lt", teleportLeftCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("rt", teleportRightCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("up", teleportUpCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("dn", teleportDownCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("int", playerInteriorCommand, "<interior id>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
commandData("vw", playerVirtualWorldCommand, "<virtual world id>", getStaffFlagValue("basicModeration"), true, true),
|
|
||||||
|
|
||||||
commandData("addstaffflag", addStaffFlagCommand, "<player name/id> [flag name]", getStaffFlagValue("manageAdmins"), true, true),
|
|
||||||
commandData("delstaffflag", takeStaffFlagCommand, "<player name/id> [flag name]", getStaffFlagValue("manageAdmins"), true, true),
|
|
||||||
commandData("getstaffflags", getStaffFlagsCommand, "<player name/id>", getStaffFlagValue("manageAdmins"), true, true),
|
|
||||||
commandData("clearstaffflags", clearStaffFlagsCommand, "<player name/id>", getStaffFlagValue("manageAdmins"), true, true),
|
|
||||||
commandData("staffflags", allStaffFlagsCommand, "", getStaffFlagValue("manageAdmins"), true, true),
|
|
||||||
|
|
||||||
commandData("givemoney", givePlayerMoneyCommand, "<player name/id> <amount>", getStaffFlagValue("giveMoney"), true, true),
|
|
||||||
],
|
|
||||||
security: [],
|
|
||||||
startup: [],
|
|
||||||
subAccount: [
|
|
||||||
commandData("switchchar", switchCharacterCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("newchar", newCharacterCommand, "<first name> <last name>", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("usechar", useCharacterCommand, "<character id>", getStaffFlagValue("none"), true, false),
|
|
||||||
],
|
|
||||||
translate: [],
|
|
||||||
utilities: [],
|
|
||||||
vehicle: [
|
|
||||||
commandData("addveh", createVehicleCommand, "<model id/name>", getStaffFlagValue("manageVehicles"), true, false),
|
|
||||||
commandData("tempveh", createTemporaryVehicleCommand, "<model id/name>", getStaffFlagValue("manageVehicles"), true, false),
|
|
||||||
commandData("delveh", deleteVehicleCommand, "", getStaffFlagValue("manageVehicles"), true, false),
|
|
||||||
|
|
||||||
commandData("lock", vehicleLockCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("unlock", vehicleLockCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("engine", vehicleEngineCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("siren", vehicleSirenCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
commandData("lights", vehicleLightsCommand, "", getStaffFlagValue("none"), true, false),
|
|
||||||
|
|
||||||
commandData("vehowner", setVehicleOwnerCommand, "<player id/name>", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehclan", setVehicleClanCommand, "<clan id/name>", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehbiz", setVehicleToBusinessCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehjob", setVehicleJobCommand, "[job id/name]", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehdelowner", removeVehicleOwnerCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehrank", setVehicleRankCommand, "<rank id/name>", getStaffFlagValue("none"), true, true),
|
|
||||||
|
|
||||||
commandData("vehinfo", getVehicleInfoCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("vehpark", toggleVehicleSpawnLockCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehrespawnall", respawnAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
commandData("vehreloadall", reloadAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
|
||||||
|
|
||||||
commandData("vehrent", rentVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("vehrentprice", setVehicleRentPriceCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("vehbuyprice", setVehicleBuyPriceCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("stoprent", stopRentingVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("vehbuy", buyVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("vehcolour", setVehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("vehrepair", vehicleRepairCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
commandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("none"), true, true),
|
|
||||||
|
|
||||||
],
|
|
||||||
}
|
|
||||||
return tempCommands;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
function getCommand(command) {
|
function getCommand(command) {
|
||||||
let commandGroups = getCommands()
|
let commandGroups = getCommands()
|
||||||
for(let i in commandGroups) {
|
for(let i in commandGroups) {
|
||||||
@@ -422,14 +414,25 @@ function enableAllCommandsByType(command, params, client) {
|
|||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function onPlayerCommand(event, client, command, params) {
|
function onPlayerCommand(event, client, command, params) {
|
||||||
let commandData = getCommand(command);
|
processPlayerCommand(command, params, client)
|
||||||
|
}
|
||||||
|
addEventHandler("OnPlayerCommand", onPlayerCommand);
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function processPlayerCommand(command, params, client) {
|
||||||
|
if(builtInCommands.indexOf(toLowerCase(command)) != -1) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
let commandData = getCommand(toLowerCase(command));
|
||||||
|
|
||||||
let paramsDisplay = params;
|
let paramsDisplay = params;
|
||||||
if(areParamsEmpty(params)) {
|
if(areParamsEmpty(params)) {
|
||||||
paramsDisplay = ""
|
paramsDisplay = "";
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!commandData) {
|
if(!doesCommandExist(toLowerCase(command))) {
|
||||||
console.warn(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (invalid command): /${command} ${paramsDisplay}`);
|
console.warn(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (invalid command): /${command} ${paramsDisplay}`);
|
||||||
messagePlayerError(client, `The command [#AAAAAA]/${command} [#FFFFFF]does not exist! Use /help for commands and information.`);
|
messagePlayerError(client, `The command [#AAAAAA]/${command} [#FFFFFF]does not exist! Use /help for commands and information.`);
|
||||||
return false;
|
return false;
|
||||||
@@ -441,7 +444,7 @@ function onPlayerCommand(event, client, command, params) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(doesCommandRequireLogin(command)) {
|
if(doesCommandRequireLogin(toLowerCase(command))) {
|
||||||
if(!isPlayerLoggedIn(client)) {
|
if(!isPlayerLoggedIn(client)) {
|
||||||
console.warn(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (requires login first): /${command} ${paramsDisplay}`);
|
console.warn(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (requires login first): /${command} ${paramsDisplay}`);
|
||||||
messagePlayerError(client, `You must be logged in to use the [#AAAAAA]/${command} [#FFFFFF]command!`);
|
messagePlayerError(client, `You must be logged in to use the [#AAAAAA]/${command} [#FFFFFF]command!`);
|
||||||
@@ -457,16 +460,15 @@ function onPlayerCommand(event, client, command, params) {
|
|||||||
// }
|
// }
|
||||||
//}
|
//}
|
||||||
|
|
||||||
if(!doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
|
if(!doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(toLowerCase(command)))) {
|
||||||
console.warn(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (no permission): /${command} ${paramsDisplay}`);
|
console.warn(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (no permission): /${command} ${paramsDisplay}`);
|
||||||
messagePlayerError(client, `You do not have permission to use the [#AAAAAA]/${command} [#FFFFFF]command!`);
|
messagePlayerError(client, `You do not have permission to use the [#AAAAAA]/${toLowerCase(command)} [#FFFFFF]command!`);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} used command: /${command} ${paramsDisplay}`);
|
console.log(`[Asshat.Command] ${getPlayerDisplayForConsole(client)} used command: /${command} ${paramsDisplay}`);
|
||||||
commandData.handlerFunction(command, params, client);
|
commandData.handlerFunction(toLowerCase(command), params, client);
|
||||||
}
|
}
|
||||||
addEventHandler("OnPlayerCommand", onPlayerCommand);
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
@@ -492,4 +494,14 @@ function listAllCommands() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function doesCommandExist(command) {
|
||||||
|
if(getCommandData(command)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
@@ -10,6 +10,13 @@
|
|||||||
|
|
||||||
function initDeveloperScript() {
|
function initDeveloperScript() {
|
||||||
console.log("[Asshat.Developer]: Initializing developer script ...");
|
console.log("[Asshat.Developer]: Initializing developer script ...");
|
||||||
|
|
||||||
|
// Use GTAC command handlers for these since they need to be available on console
|
||||||
|
addCommandHandler("sc", executeServerCodeCommand);
|
||||||
|
addCommandHandler("cc", executeServerCodeCommand);
|
||||||
|
addCommandHandler("docmd", simulateCommandForPlayer);
|
||||||
|
addCommandHandler("allcmd", simulateCommandForAllPlayers);
|
||||||
|
|
||||||
console.log("[Asshat.Developer]: Developer script initialized successfully!");
|
console.log("[Asshat.Developer]: Developer script initialized successfully!");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
// TYPE: Server (JavaScript)
|
// TYPE: Server (JavaScript)
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
|
|
||||||
|
/*
|
||||||
addEventHandler("OnDiscordCommand", function(command, params, discordUser) {
|
addEventHandler("OnDiscordCommand", function(command, params, discordUser) {
|
||||||
let commandData = getCommand(command);
|
let commandData = getCommand(command);
|
||||||
|
|
||||||
@@ -28,6 +29,7 @@ addEventHandler("OnDiscordCommand", function(command, params, discordUser) {
|
|||||||
|
|
||||||
commandData.handlerFunction(command, params, discordUser);
|
commandData.handlerFunction(command, params, discordUser);
|
||||||
});
|
});
|
||||||
|
*/
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|||||||
@@ -253,7 +253,7 @@ function processPlayerDeath(client, position) {
|
|||||||
|
|
||||||
function processPedSpawn(ped) {
|
function processPedSpawn(ped) {
|
||||||
if(ped.type == ELEMENT_PLAYER) {
|
if(ped.type == ELEMENT_PLAYER) {
|
||||||
setTimeout(processPlayerSpawn, 1000, ped);
|
setTimeout(processPlayerSpawn, 500, ped);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -272,7 +272,7 @@ function processPlayerSpawn(ped) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!getPlayerData(client).switchingCharacter) {
|
if(!isPlayerSwitchingCharacter(client)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -289,9 +289,7 @@ function processPlayerSpawn(ped) {
|
|||||||
setPlayerHeading(client, tempSubAccount.spawnHeading);
|
setPlayerHeading(client, tempSubAccount.spawnHeading);
|
||||||
setPlayerInterior(client, tempSubAccount.interior);
|
setPlayerInterior(client, tempSubAccount.interior);
|
||||||
setPlayerVirtualWorld(client, tempSubAccount.dimension);
|
setPlayerVirtualWorld(client, tempSubAccount.dimension);
|
||||||
setTimeout(function() {
|
updatePlayerCash(client);
|
||||||
updatePlayerCash(client);
|
|
||||||
}, 1000);
|
|
||||||
}, 500);
|
}, 500);
|
||||||
|
|
||||||
updateAllPlayerNameTags();
|
updateAllPlayerNameTags();
|
||||||
@@ -300,4 +298,10 @@ function processPlayerSpawn(ped) {
|
|||||||
triggerNetworkEvent("ag.jobType", client, tempSubAccount.job);
|
triggerNetworkEvent("ag.jobType", client, tempSubAccount.job);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
addEventHandler("OnPedSpawn", function(event, ped) {
|
||||||
|
processPedSpawn(ped);
|
||||||
|
});
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
@@ -13,6 +13,8 @@ function initHouseScript() {
|
|||||||
getServerData().houses = loadHousesFromDatabase();
|
getServerData().houses = loadHousesFromDatabase();
|
||||||
createAllHousePickups();
|
createAllHousePickups();
|
||||||
createAllHouseBlips();
|
createAllHouseBlips();
|
||||||
|
|
||||||
|
setAllHouseIndexes();
|
||||||
console.log("[Asshat.House]: House script initialized successfully!");
|
console.log("[Asshat.House]: House script initialized successfully!");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -697,4 +699,12 @@ function exitHouse(client) {
|
|||||||
removeEntityData(client, "ag.inHouse");
|
removeEntityData(client, "ag.inHouse");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function setAllHouseIndexes() {
|
||||||
|
for(let i in getServerData().houses) {
|
||||||
|
getServerData().houses[i].index = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
@@ -709,18 +709,19 @@ function takeJob(client, jobId) {
|
|||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function reloadAllJobsCommand(command, params, client) {
|
function reloadAllJobsCommand(command, params, client) {
|
||||||
for(let i in getServerData().jobs) {
|
forceAllPlayersToStopWorking();
|
||||||
for(let j in getServerData().jobs[i].locations) {
|
|
||||||
destroyElement(getServerData().jobs[i].locations[j].blip);
|
|
||||||
destroyElement(getServerData().jobs[i].locations[j].pickup);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//forceAllPlayersToStopWorking();
|
|
||||||
getServerData().jobs = null;
|
getServerData().jobs = null;
|
||||||
getServerData().jobs = loadJobsFromDatabase();
|
getServerData().jobs = loadJobsFromDatabase();
|
||||||
createAllJobPickups();
|
|
||||||
createAllJobBlips();
|
for(let i in getServerData().jobs) {
|
||||||
|
for(let j in getServerData().jobs[i].locations) {
|
||||||
|
deleteJobLocationPickup(i, j);
|
||||||
|
deleteJobLocationBlip(i, j);
|
||||||
|
createJobLocationPickup(i, j);
|
||||||
|
createJobLocationBlip(i, j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
messageAdminAction(`All server jobs have been reloaded by an admin!`);
|
messageAdminAction(`All server jobs have been reloaded by an admin!`);
|
||||||
}
|
}
|
||||||
@@ -753,6 +754,7 @@ function deleteJobLocationCommand(command, params, client) {
|
|||||||
|
|
||||||
messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]deleted location [#AAAAAA]${closestJobLocation.databaseId} [#FFFFFF]for the [#AAAAAA]${jobData.name} [#FFFFFF]job`);
|
messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]deleted location [#AAAAAA]${closestJobLocation.databaseId} [#FFFFFF]for the [#AAAAAA]${jobData.name} [#FFFFFF]job`);
|
||||||
|
|
||||||
|
quickDatabaseQuery(`DELETE FROM job_loc WHERE job_loc_id = ${closestJobLocation.databaseId}`);
|
||||||
deleteJobLocation(closestJobLocation);
|
deleteJobLocation(closestJobLocation);
|
||||||
getJobData(closestJobLocation.job).locations.splice(getClosestJobLocation.index, 1);
|
getJobData(closestJobLocation.job).locations.splice(getClosestJobLocation.index, 1);
|
||||||
}
|
}
|
||||||
@@ -1237,7 +1239,7 @@ function setAllJobDataIndexes() {
|
|||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function createJobLocation(job, position, interior, dimension) {
|
function createJobLocation(job, position, interior, dimension) {
|
||||||
let jobLocationData = serverClasses.jobLocationData(false);
|
let jobLocationData = new serverClasses.jobLocationData(false);
|
||||||
jobLocationData.position = position;
|
jobLocationData.position = position;
|
||||||
jobLocationData.job = job;
|
jobLocationData.job = job;
|
||||||
jobLocationData.interior = interior;
|
jobLocationData.interior = interior;
|
||||||
@@ -1416,4 +1418,61 @@ function saveAllJobsToDatabase() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function deleteJobLocationBlip(jobId, locationId) {
|
||||||
|
if(getJobData(jobId).locations[locationId].blip != null) {
|
||||||
|
removeFromWorld(getJobData(jobId).locations[locationId].blip);
|
||||||
|
destroyElement(getJobData(jobId).locations[locationId].blip);
|
||||||
|
getJobData(jobId).locations[locationId].blip = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function deleteJobLocationPickup(jobId, locationId) {
|
||||||
|
if(getJobData(jobId).locations[locationId].pickup != null) {
|
||||||
|
removeFromWorld(getJobData(jobId).locations[locationId].pickup);
|
||||||
|
destroyElement(getJobData(jobId).locations[locationId].pickup);
|
||||||
|
getJobData(jobId).locations[locationId].pickup = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function createJobLocationPickup(jobId, locationId) {
|
||||||
|
if(getJobData(jobId).pickupModel != -1) {
|
||||||
|
let pickupModelId = getGameConfig().pickupModels[getServerGame()].job;
|
||||||
|
|
||||||
|
if(getJobData(jobId).pickupModel != 0) {
|
||||||
|
pickupModelId = getJobData(jobId).pickupModel;
|
||||||
|
}
|
||||||
|
|
||||||
|
getJobData(jobId).locations[locationId].pickup = gta.createPickup(pickupModelId, getJobData(jobId).locations[locationId].position);
|
||||||
|
getJobData(jobId).locations[locationId].pickup.onAllDimensions = false;
|
||||||
|
getJobData(jobId).locations[locationId].pickup.dimension = getJobData(jobId).locations[locationId].dimension;
|
||||||
|
getJobData(jobId).locations[locationId].pickup.setData("ag.owner.type", AG_PICKUP_JOB, false);
|
||||||
|
getJobData(jobId).locations[locationId].pickup.setData("ag.owner.id", jobId, false);
|
||||||
|
getJobData(jobId).locations[locationId].pickup.setData("ag.label.type", AG_LABEL_JOB, true);
|
||||||
|
addToWorld(getJobData(jobId).locations[locationId].pickup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function createJobLocationBlip(jobId, locationId) {
|
||||||
|
if(getJobData(jobId).blipModel != -1) {
|
||||||
|
let blipModelId = getGameConfig().blipSprites[getServerGame()].job;
|
||||||
|
|
||||||
|
if(getJobData(jobId).blipModel != 0) {
|
||||||
|
blipModelId = getJobData(jobId).blipModel;
|
||||||
|
}
|
||||||
|
|
||||||
|
getJobData(jobId).locations[locationId].blip = gta.createBlip(getJobData(jobId).locations[locationId].position, blipModelId, getColourByType("job"));
|
||||||
|
getJobData(jobId).locations[locationId].pickup.onAllDimensions = false;
|
||||||
|
getJobData(jobId).locations[locationId].pickup.dimension = getJobData(jobId).locations[locationId].dimension;
|
||||||
|
addToWorld(getJobData(jobId).locations[locationId].pickup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
@@ -406,11 +406,13 @@ function showCurrentBusStop(client) {
|
|||||||
function arrivedAtBusStop(client) {
|
function arrivedAtBusStop(client) {
|
||||||
if(isLastStopOnBusRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
|
if(isLastStopOnBusRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
|
||||||
respawnVehicle(getPlayerData(client).jobRouteVehicle);
|
respawnVehicle(getPlayerData(client).jobRouteVehicle);
|
||||||
messagePlayerNormal(client, `You finished the ${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} bus route! Your bus has been returned to the bus depot.`, getColourByName("yellow"));
|
messagePlayerNormal(client, `You finished the ${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} bus route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout} and your bus has been returned to the bus depot.`, getColourByName("yellow"));
|
||||||
|
getPlayerCurrentSubAccount(client).cash += getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout;
|
||||||
|
updatePlayerCash(client);
|
||||||
getPlayerData(client).jobRouteVehicle = false;
|
getPlayerData(client).jobRouteVehicle = false;
|
||||||
getPlayerData(client).jobRoute = 0;
|
getPlayerData(client).jobRoute = 0;
|
||||||
getPlayerData(client).jobRouteStop = 0;
|
getPlayerData(client).jobRouteStop = 0;
|
||||||
getPlayerData(client).jobRouteIsland = 0;
|
getPlayerData(client).jobRouteIsland = 0;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -116,7 +116,9 @@ function showCurrentGarbageStop(client) {
|
|||||||
function arrivedAtGarbageStop(client) {
|
function arrivedAtGarbageStop(client) {
|
||||||
if(isLastStopOnGarbageRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
|
if(isLastStopOnGarbageRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
|
||||||
respawnVehicle(getPlayerData(client).jobRouteVehicle);
|
respawnVehicle(getPlayerData(client).jobRouteVehicle);
|
||||||
messagePlayerNormal(client, `You finished the ${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} garbage route! Your trashmaster has been returned to the garbage depot.`, getColourByName("yellow"));
|
messagePlayerNormal(client, `You finished the ${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} garbage route! You earned $${getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout} and your trashmaster has been returned to the garbage depot.`, getColourByName("yellow"));
|
||||||
|
getPlayerCurrentSubAccount(client).cash += getGarbageRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout;
|
||||||
|
updatePlayerCash(client);
|
||||||
getPlayerData(client).jobRouteVehicle = false;
|
getPlayerData(client).jobRouteVehicle = false;
|
||||||
getPlayerData(client).jobRoute = 0;
|
getPlayerData(client).jobRoute = 0;
|
||||||
getPlayerData(client).jobRouteStop = 0;
|
getPlayerData(client).jobRouteStop = 0;
|
||||||
|
|||||||
@@ -136,9 +136,14 @@ function enterExitPropertyCommand(command, params, client) {
|
|||||||
setPlayerInterior(client, inHouse.entranceInterior);
|
setPlayerInterior(client, inHouse.entranceInterior);
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
fadeCamera(client, true, 1.0);
|
fadeCamera(client, true, 1.0);
|
||||||
|
setTimeout(function() {
|
||||||
|
enableCityAmbienceForPlayer(client);
|
||||||
|
clearPlayerOwnedPeds(client);
|
||||||
|
}, 2000);
|
||||||
}, 1000);
|
}, 1000);
|
||||||
}, 1100);
|
}, 1100);
|
||||||
removeEntityData(client, "ag.inHouse");
|
removeEntityData(client, "ag.inHouse");
|
||||||
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -159,9 +164,14 @@ function enterExitPropertyCommand(command, params, client) {
|
|||||||
setPlayerInterior(client, inBusiness.entranceInterior);
|
setPlayerInterior(client, inBusiness.entranceInterior);
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
fadeCamera(client, true, 1.0);
|
fadeCamera(client, true, 1.0);
|
||||||
|
setTimeout(function() {
|
||||||
|
enableCityAmbienceForPlayer(client);
|
||||||
|
clearPlayerOwnedPeds(client);
|
||||||
|
}, 2000);
|
||||||
}, 1000);
|
}, 1000);
|
||||||
}, 1100);
|
}, 1100);
|
||||||
removeEntityData(client, "ag.inBusiness");
|
removeEntityData(client, "ag.inBusiness");
|
||||||
|
console.log(`[Asshat.Misc] ${getPlayerDisplayForConsole(client)} entered business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -184,6 +194,7 @@ function enterExitPropertyCommand(command, params, client) {
|
|||||||
meActionToNearbyPlayers(client, "opens the door and enters the business");
|
meActionToNearbyPlayers(client, "opens the door and enters the business");
|
||||||
|
|
||||||
fadeCamera(client, false, 1.0);
|
fadeCamera(client, false, 1.0);
|
||||||
|
disableCityAmbienceForPlayer(client);
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
setPlayerPosition(client, closestBusiness.exitPosition);
|
setPlayerPosition(client, closestBusiness.exitPosition);
|
||||||
setPlayerHeading(client, closestBusiness.exitRotation);
|
setPlayerHeading(client, closestBusiness.exitRotation);
|
||||||
@@ -218,6 +229,7 @@ function enterExitPropertyCommand(command, params, client) {
|
|||||||
|
|
||||||
|
|
||||||
fadeCamera(client, false, 1.0);
|
fadeCamera(client, false, 1.0);
|
||||||
|
disableCityAmbienceForPlayer(client);
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
setPlayerPosition(client, closestHouse.exitPosition);
|
setPlayerPosition(client, closestHouse.exitPosition);
|
||||||
setPlayerHeading(client, closestHouse.exitRotation);
|
setPlayerHeading(client, closestHouse.exitRotation);
|
||||||
@@ -228,7 +240,6 @@ function enterExitPropertyCommand(command, params, client) {
|
|||||||
}, 1000);
|
}, 1000);
|
||||||
}, 1100);
|
}, 1100);
|
||||||
setEntityData(client, "ag.inHouse", closestHouseId);
|
setEntityData(client, "ag.inHouse", closestHouseId);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -113,7 +113,7 @@ function getPlayerVehicleSeat(client) {
|
|||||||
if(!getPlayerVehicle(client)) {
|
if(!getPlayerVehicle(client)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(let i = 0 ; i <= 8 ; i++) {
|
for(let i = 0 ; i <= 8 ; i++) {
|
||||||
if(getPlayerVehicle(client).getOccupant(i) == client.player) {
|
if(getPlayerVehicle(client).getOccupant(i) == client.player) {
|
||||||
return i;
|
return i;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ function loadSubAccountFromName(firstName, lastName) {
|
|||||||
}
|
}
|
||||||
disconnectFromDatabase(dbConnection);
|
disconnectFromDatabase(dbConnection);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -47,7 +47,7 @@ function loadSubAccountFromId(subAccountId) {
|
|||||||
}
|
}
|
||||||
disconnectFromDatabase(dbConnection);
|
disconnectFromDatabase(dbConnection);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,7 +71,7 @@ function loadSubAccountsFromAccount(accountId) {
|
|||||||
disconnectFromDatabase(dbConnection);
|
disconnectFromDatabase(dbConnection);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return tempSubAccounts;
|
return tempSubAccounts;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -128,7 +128,7 @@ function showCharacterSelectToClient(client) {
|
|||||||
let tempSubAccount = getPlayerData(client).subAccounts[0];
|
let tempSubAccount = getPlayerData(client).subAccounts[0];
|
||||||
triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
|
triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
|
||||||
console.log(`[Asshat.Account] ${getPlayerDisplayForConsole(client)} is being shown the character select GUI`);
|
console.log(`[Asshat.Account] ${getPlayerDisplayForConsole(client)} is being shown the character select GUI`);
|
||||||
} else {
|
} else {
|
||||||
//let emojiNumbers = ["➊", "➋", "➌", "➍", "➎", "➏", "➐", "➑", "➒"];
|
//let emojiNumbers = ["➊", "➋", "➌", "➍", "➎", "➏", "➐", "➑", "➒"];
|
||||||
//let emojiNumbers = ["①", "②", "③", "④", "⑤", "⑥", "⑦", "⑧", "⑨"];
|
//let emojiNumbers = ["①", "②", "③", "④", "⑤", "⑥", "⑦", "⑧", "⑨"];
|
||||||
//let emojiNumbers = ["1️⃣", "2️⃣", "3️⃣", "4️⃣", "5️⃣", "6️⃣", "7️⃣", "8️⃣", "9️⃣"];
|
//let emojiNumbers = ["1️⃣", "2️⃣", "3️⃣", "4️⃣", "5️⃣", "6️⃣", "7️⃣", "8️⃣", "9️⃣"];
|
||||||
@@ -247,7 +247,7 @@ function switchCharacterCommand(command, params, client) {
|
|||||||
//getPlayerCurrentSubAccount(client).dimension = getPlayerVirtualWorld(client);
|
//getPlayerCurrentSubAccount(client).dimension = getPlayerVirtualWorld(client);
|
||||||
|
|
||||||
saveSubAccountToDatabase(getPlayerCurrentSubAccount(client));
|
saveSubAccountToDatabase(getPlayerCurrentSubAccount(client));
|
||||||
|
|
||||||
resetClientStuff(client);
|
resetClientStuff(client);
|
||||||
|
|
||||||
client.despawnPlayer();
|
client.despawnPlayer();
|
||||||
@@ -268,7 +268,7 @@ function newCharacterCommand(command, params, client) {
|
|||||||
let firstName = splitParams[0];
|
let firstName = splitParams[0];
|
||||||
let lastName = splitParams[1];
|
let lastName = splitParams[1];
|
||||||
|
|
||||||
checkNewCharacter(client, firstName, lastName, "01/01/1901", "Liberty City", getServerConfig().newCharacter.skin);
|
checkNewCharacter(client, firstName, lastName, "01/01/1901", "Liberty City", getServerConfig().newCharacter.skin);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
@@ -314,4 +314,10 @@ function getCharacterFullName(client) {
|
|||||||
return `${getPlayerCurrentSubAccount(client).firstName} ${getPlayerCurrentSubAccount(client).lastName}`;
|
return `${getPlayerCurrentSubAccount(client).firstName} ${getPlayerCurrentSubAccount(client).lastName}`;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function isPlayerSwitchingCharacter(client) {
|
||||||
|
return getPlayerData(client).switchingCharacter;
|
||||||
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
@@ -37,6 +37,7 @@ function initTimers() {
|
|||||||
serverTimers.updateTimeRuleTimer = setInterval(updateTimeRule, 1000);
|
serverTimers.updateTimeRuleTimer = setInterval(updateTimeRule, 1000);
|
||||||
serverTimers.updatePingsTimer = setInterval(updatePings, 5000);
|
serverTimers.updatePingsTimer = setInterval(updatePings, 5000);
|
||||||
serverTimers.vehicleRentTimer = setInterval(vehicleRentCheck, 60000);
|
serverTimers.vehicleRentTimer = setInterval(vehicleRentCheck, 60000);
|
||||||
|
serverTimers.garbageCollectorTimer = setInterval(collectAllGarbage, 60000);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1668,6 +1668,27 @@ function updatePlayerCash(client) {
|
|||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function setPlayerCash(client, amount) {
|
||||||
|
getPlayerCurrentSubAccount(client).cash = amount;
|
||||||
|
updatePlayerCash(client);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function givePlayerCash(client, amount) {
|
||||||
|
getPlayerCurrentSubAccount(client).cash += amount;
|
||||||
|
updatePlayerCash(client);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function takePlayerCash(client, amount) {
|
||||||
|
getPlayerCurrentSubAccount(client).cash -= amount;
|
||||||
|
updatePlayerCash(client);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function clearChatBox(client) {
|
function clearChatBox(client) {
|
||||||
//gta.messages.clear();
|
//gta.messages.clear();
|
||||||
for(let i = 0; i <= 20; i++) {
|
for(let i = 0; i <= 20; i++) {
|
||||||
@@ -1834,6 +1855,12 @@ async function waitUntil(condition) {
|
|||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
|
|
||||||
function resetClientStuff(client) {
|
function resetClientStuff(client) {
|
||||||
|
console.log(`[Asshat.Utilities] Resetting client data for ${getPlayerDisplayForConsole(client)}`);
|
||||||
|
|
||||||
|
if(!getPlayerData(client)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if(isPlayerOnJobRoute(client)) {
|
if(isPlayerOnJobRoute(client)) {
|
||||||
stopJobRoute(client);
|
stopJobRoute(client);
|
||||||
}
|
}
|
||||||
@@ -1845,4 +1872,4 @@ function resetClientStuff(client) {
|
|||||||
getPlayerData(client).lastVehicle = null;
|
getPlayerData(client).lastVehicle = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
|
|||||||
@@ -8,6 +8,9 @@
|
|||||||
// TYPE: Shared (JavaScript)
|
// TYPE: Shared (JavaScript)
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
|
|
||||||
|
"use strict";
|
||||||
|
setErrorMode(RESOURCEERRORMODE_STRICT);
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function toInteger(val) {
|
function toInteger(val) {
|
||||||
|
|||||||
Reference in New Issue
Block a user