Remove old code

This commit is contained in:
Vortrex
2021-01-02 21:57:06 -06:00
parent 5f8843a8ad
commit 5109d9284a

View File

@@ -50,18 +50,8 @@ addNetworkHandler("ag.promptAnswerYes", function(client) {
// ---------------------------------------------------------------------------
addNetworkHandler("ag.onPlayerEnterSphere", function(client, sphere) {
let ownerType = sphere.getData("ag.ownerType");
let ownerId = sphere.getData("ag.ownerId");
switch(ownerType) {
case AG_PICKUP_JOB:
let jobData = getJobData(ownerId);
showJobInformationToPlayer(client, jobData.jobType);
break;
default:
break;
}
//let ownerType = getEntityData(sphere, "ag.ownerType");
//let ownerId = getEntityData(sphere, "ag.ownerId");
});
// ---------------------------------------------------------------------------
@@ -76,29 +66,6 @@ addNetworkHandler("ag.afk", function(client, afkState) {
// ---------------------------------------------------------------------------
// Not implemented yet
addNetworkHandler("ag.heldKey", function(client, key) {
switch(key) {
case getGlobalConfig().keybinds.actionKey:
processHoldActionKey(client);
break;
case getGlobalConfig().keybinds.vehicleLightsKey:
processHoldVehicleLightsKey(client);
break;
case getGlobalConfig().keybinds.vehicleLockKey:
processHoldVehicleLockKey(client);
break;
case getGlobalConfig().keybinds.vehicleEngineKey:
processHoldVehicleEngineKey(client);
break;
}
});
// ---------------------------------------------------------------------------
addNetworkHandler("ag.player.death", function(client, position) {
processPlayerDeath(client, position);
});
@@ -166,3 +133,21 @@ function showGameMessage(client, text, colour, duration) {
// ---------------------------------------------------------------------------
function enableCityAmbienceForPlayer(client) {
triggerNetworkEvent("ag.ambience", client, true);
}
// ---------------------------------------------------------------------------
function disableCityAmbienceForPlayer(client) {
triggerNetworkEvent("ag.ambience", client, false);
}
// ---------------------------------------------------------------------------
function clearPlayerOwnedPeds(client) {
console.log(`[Asshat.Utilities] Clearing peds owned by ${getPlayerDisplayForConsole(client)}`);
triggerNetworkEvent("ag.clearPeds", client);
}
// ---------------------------------------------------------------------------