Force ground snow

This commit is contained in:
Vortrex
2022-10-29 10:08:09 -05:00
parent 7f1ab3a3e4
commit 0f49ebfa63

View File

@@ -222,10 +222,10 @@ function syncPlayerProperties(client) {
// =========================================================================== // ===========================================================================
function updatePlayerSnowState(client) { function updatePlayerSnowState(client, forceGroundSnow = false) {
if (isSnowSupported(getGame())) { if (isSnowSupported(getGame())) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s snow state (Falling: ${toUpperCase(getOnOffFromBool(getServerConfig().fallingSnow))}, Ground: ${toUpperCase(getOnOffFromBool(getServerConfig().groundSnow))})`); logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s snow state (Falling: ${toUpperCase(getOnOffFromBool(getServerConfig().fallingSnow))}, Ground: ${toUpperCase(getOnOffFromBool(getServerConfig().groundSnow))})`);
sendNetworkEventToPlayer("agrp.snow", client, getServerConfig().fallingSnow, getServerConfig().groundSnow); sendNetworkEventToPlayer("agrp.snow", client, getServerConfig().fallingSnow, getServerConfig().groundSnow, forceGroundSnow);
} }
} }