Fade camera net event

This commit is contained in:
Vortrex
2022-09-29 11:09:55 -05:00
parent c1dedd3620
commit 1e4cf380ff

View File

@@ -29,14 +29,15 @@ function setLocalPlayerControlState(controlState, cursorState = false) {
// ===========================================================================
function fadeLocalCamera(state, time) {
if (isFadeCameraSupported()) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Fading camera ${(state) ? "in" : "out"} for ${time} seconds`);
function fadeLocalCamera(state, duration, colour) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Fading camera ${(state) ? "in" : "out"} for ${time}ms`);
if (isFadeCameraSupported()) {
game.fadeCamera(state, time);
}
}
cameraFadeDuration = duration;
cameraFadeStart = sdl.ticks;
cameraFadeEnabled = true;
cameraFadeIn = state;
cameraFadeColour = colour;
cameraFadeAlpha = (state) ? 255 : 0;
}
// ===========================================================================