Process item action item on server, not netevent
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@@ -511,7 +511,8 @@ function playerUseItem(client, hotBarSlot) {
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//}
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//setPlayerSkin(client, newSkin);
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//getItemData(itemIndex).value = oldSkin;
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forcePlayerIntoSkinItemSelect(client, itemIndex);
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getPlayerData(client).itemActionItem = itemId;
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forcePlayerIntoSkinSelect(client);
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break;
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case AG_ITEM_USETYPE_WEAPON:
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@@ -975,7 +976,9 @@ function deleteItem(itemId) {
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}
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quickDatabaseQuery(`DELETE FROM item_main WHERE item_id = ${getItemData(itemId).databaseId}`);
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if(getItemData(itemId).databaseId > 0) {
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quickDatabaseQuery(`DELETE FROM item_main WHERE item_id = ${getItemData(itemId).databaseId}`);
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}
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getServerData().items.splice(itemId, 1);
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}
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