Sync pos/heading if IV, add bunch of sync stuff

This commit is contained in:
Vortrex
2021-02-22 18:32:33 -06:00
parent 16d7c7e209
commit 22708d01d8

View File

@@ -12,6 +12,11 @@
addEventHandler("onProcess", function(event, deltaTime) {
if(localPlayer != null && isSpawned) {
if(gta.game == GAME_GTA_IV) {
triggerNetworkEvent("ag.player.pos", localPlayer.position);
triggerNetworkEvent("ag.player.heading", localPlayer.heading);
}
if(localPlayer.health <= 1) {
localPlayer.clearWeapons();
triggerNetworkEvent("ag.player.death", localPlayer.position);
@@ -39,28 +44,39 @@ addNetworkHandler("ag.veh.repair", function(syncId) {
// ---------------------------------------------------------------------------
addNetworkHandler("ag.veh.sync", function(event, vehicle) {
if(vehicle != null) {
syncVehicleProperties(vehicle);
}
});
// ---------------------------------------------------------------------------
addNetworkHandler("ag.civ.sync", function(event, civilian) {
if(civilian != null) {
syncCivilianProperties(civilian);
}
});
// ---------------------------------------------------------------------------
addNetworkHandler("ag.player.sync", function(event, player) {
if(player != null) {
syncPlayerProperties(player);
}
});
// ---------------------------------------------------------------------------
addNetworkHandler("ag.obj.sync", function(event, object) {
if(object != null) {
syncObjectProperties(object);
}
});
// ---------------------------------------------------------------------------
function syncVehicleProperties(vehicle) {
//if(doesEntityDataExist(vehicle, "ag.lights")) {
// let lights = getEntityData(vehicle, "ag.lights");
// if(lights != vehicle.lights) {
// vehicle.lights = lights;
// }
//}
//if(doesEntityDataExist(vehicle, "ag.engine")) {
// let engine = getEntityData(vehicle, "ag.engine");
// if(engine != vehicle.engine) {
// vehicle.engine = engine;
// }
//}
//if(doesEntityDataExist(vehicle, "ag.siren")) {
// let siren = getEntityData(vehicle, "ag.siren");
// if(siren != vehicle.siren) {
// vehicle.siren = siren;
// }
//}
if(doesEntityDataExist(vehicle, "ag.panelStatus")) {
let panelsStatus = getEntityData(vehicle, "ag.panelStatus");
for(let i in panelsStatus) {
@@ -87,11 +103,24 @@ function syncVehicleProperties(vehicle) {
vehicle.setSuspensionHeight(suspensionHeight);
}
gta.REMOVE_UPSIDEDOWN_CAR_CHECK(gta.GET_VEHICLE_ID(vehicle));
if(doesEntityDataExist(vehicle, "ag.upgrades")) {
let upgrades = getEntityData(vehicle, "ag.upgrades");
for(let i in upgrades) {
vehicle.addUpgrade(upgrades[i]);
}
}
if(doesEntityDataExist(vehicle, "ag.livery")) {
let upgrades = getEntityData(vehicle, "ag.livery");
if(getServerGame() == GAME_GTA_SA) {
vehicle.setPaintJob(livery);
} else if(getServerGame() == GAME_GTA_IV) {
vehicle.livery = livery;
}
}
//gta.REMOVE_UPSIDEDOWN_CAR_CHECK(gta.GET_VEHICLE_ID(vehicle));
}
addNetworkHandler("ag.veh.sync", function(event, vehicle) {
syncVehicleProperties(vehicle);
});
// ---------------------------------------------------------------------------
@@ -105,10 +134,32 @@ function syncCivilianProperties(civilian) {
tempPosition.z += scaleFactor.z;
civilian.position = tempPosition;
}
if(doesEntityDataExist(civilian, "ag.fightStyle")) {
let fightStyle = getEntityData(civilian, "ag.fightStyle");
civilian.fightStyle = fightStyle;
}
if(doesEntityDataExist(civilian, "ag.walkStyle")) {
let walkStyle = getEntityData(civilian, "ag.walkStyle");
civilian.walkStyle = walkStyle;
}
if(doesEntityDataExist(civilian, "ag.bodyPartHead")) {
let bodyPartHead = getEntityData(civilian, "ag.bodyPartHead");
civilian.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]);
}
if(doesEntityDataExist(civilian, "ag.bodyPartUpper")) {
let bodyPartUpper = getEntityData(civilian, "ag.bodyPartUpper");
civilian.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]);
}
if(doesEntityDataExist(civilian, "ag.bodyPartLower")) {
let bodyPartLower = getEntityData(civilian, "ag.bodyPartLower");
civilian.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]);
}
}
addNetworkHandler("ag.civ.sync", function(event, civilian) {
//syncCivilianProperties(civilian);
});
// ---------------------------------------------------------------------------
@@ -122,10 +173,32 @@ function syncPlayerProperties(player) {
tempPosition.z += scaleFactor.z;
player.position = tempPosition;
}
if(doesEntityDataExist(player, "ag.fightStyle")) {
let fightStyle = getEntityData(player, "ag.fightStyle");
player.fightStyle = fightStyle;
}
if(doesEntityDataExist(player, "ag.walkStyle")) {
let walkStyle = getEntityData(player, "ag.walkStyle");
player.walkStyle = walkStyle;
}
if(doesEntityDataExist(player, "ag.bodyPartHead")) {
let bodyPartHead = getEntityData(player, "ag.bodyPartHead");
player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]);
}
if(doesEntityDataExist(player, "ag.bodyPartUpper")) {
let bodyPartUpper = getEntityData(player, "ag.bodyPartUpper");
player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]);
}
if(doesEntityDataExist(player, "ag.bodyPartLower")) {
let bodyPartLower = getEntityData(player, "ag.bodyPartLower");
player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]);
}
}
addNetworkHandler("ag.player.sync", function(event, player) {
syncPlayerProperties(player);
});
// ---------------------------------------------------------------------------
@@ -140,8 +213,5 @@ function syncObjectProperties(object) {
object.position = tempPosition;
}
}
addNetworkHandler("ag.obj.sync", function(event, object) {
//syncObjectProperties(object);
});
// ---------------------------------------------------------------------------